.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Falklands War: 1982- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old March 1st, 2004, 05:55 PM
dogscoff's Avatar

dogscoff dogscoff is offline
General
 
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
dogscoff is on a distinguished road
Default Re: Satellies: Major suckage? Need help.

Quote:
Satellites cannot be trained unless you are lucky enough to have a planet sitting on the wormhole or unless you have system wide fleet training facilities
Actually, satellites can't be trained at all. Nor can fighters or drones.

Missile sats are often worthwhile, especially in Proportions. Combine them with fighter defences to help overwhelm enemy PD.

I build lots of sats: As has been pointed out before- they cost no maintenance and (once launched) no cargo space, so if your storage is maxed out and you have resources going to waste and you have a spare build queue then there's no reason whatsoever not to build them. Even if they don't hit anything, at the very least they will soak up a few rounds of enemy fire.
Reply With Quote
  #2  
Old March 1st, 2004, 06:03 PM
Alneyan's Avatar

Alneyan Alneyan is offline
General
 
Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
Alneyan is on a distinguished road
Default Re: Satellies: Major suckage? Need help.

I should have added I spoke of fleet training and not ship training. However, while you can have a fleet of fighters, you cannot have a fleet of satellites contrary to what I thought. (Nor of drones for this matter) So only fighters can go to a fleet and not the other units. *Puts back dunce's cap on his head and sits in the corner*
Reply With Quote
  #3  
Old March 1st, 2004, 07:03 PM

se5a se5a is offline
First Lieutenant
 
Join Date: Aug 2003
Location: New Zealand
Posts: 776
Thanks: 0
Thanked 0 Times in 0 Posts
se5a is on a distinguished road
Default Re: Satellies: Major suckage? Need help.

SB - if you like proportions then come join our proportions PBW game. we curently have 4 emprorless empires.
see this thread:
http://www.shrapnelgames.com/cgi-bin...;f=23;t=011021
__________________
[img]/threads/images/Graemlins/Flag_NewZeland.gif[/img]
Reply With Quote
  #4  
Old March 1st, 2004, 07:19 PM

Siegebreaker Siegebreaker is offline
Private
 
Join Date: Feb 2004
Posts: 46
Thanks: 0
Thanked 0 Times in 0 Posts
Siegebreaker is on a distinguished road
Default Re: Satellies: Major suckage? Need help.

Quote:
Originally posted by se5a:
SB - if you like proportions then come join our proportions PBW game. we curently have 4 emprorless empires.
see this thread:
http://www.shrapnelgames.com/cgi-bin...;f=23;t=011021
Thanks, but I don't have even the slightest idea of how PBW works.
Also, I have modified my Version of Proportions, is this relevant for PBW?
__________________
Traits:
Siegebreaker: +1 command when under siege
Good-looking: +1 influence
Social drinker: +1 influence
Obsessional trainer: +1 morale to troops, forced march
Devout: -1 influence
Administratively inept: -2 management

Retinue:
Reply With Quote
  #5  
Old March 1st, 2004, 07:26 PM

rdouglass rdouglass is offline
Major
 
Join Date: Nov 2000
Location: Biddeford, ME, USA
Posts: 1,007
Thanks: 0
Thanked 0 Times in 0 Posts
rdouglass is on a distinguished road
Default Re: Satellies: Major suckage? Need help.

Personally I think the problem is in relying on just a stack of sats to defend a WP...bad idea IMO. They don't move and really aren't very viable (by themselves) except in early games. You saw how easy one BB knocked 'em off....

In combination with a base or two, now that's another story entirely. I generally pick my strategic WP's carefully (chokepoints, etc.) and defend those with bases, units, ships, etc. - more than just one type of vehicle.

I agree with using 'em and they can be built anywhere, no maintenance, etc. but just don't rely on 'em for primary / only defence. They're just units after all....
Reply With Quote
  #6  
Old March 1st, 2004, 09:35 PM
Ruatha's Avatar

Ruatha Ruatha is offline
Major General
 
Join Date: May 2002
Location: Linghem, Östergötland, Sweden
Posts: 2,255
Thanks: 0
Thanked 0 Times in 0 Posts
Ruatha is on a distinguished road
Default Re: Satellies: Major suckage? Need help.

Quote:
Originally posted by SB:
quote:
Originally posted by se5a:
SB - if you like proportions then come join our proportions PBW game. we curently have 4 emprorless empires.
see this thread:
http://www.shrapnelgames.com/cgi-bin...;f=23;t=011021
Thanks, but I don't have even the slightest idea of how PBW works.
Also, I have modified my Version of Proportions, is this relevant for PBW?

Ohhh, PBW!!!

You've gotta try it!!!

You just register and join any game.
Then if you want to the new turns will be mailed to you, or you can download them from the site.
You play when you have time (Different time lengths for different games; 12-96 hours) and then either upload at the site or mail in your turn.

It's so easy! and much more fun than playing the AI, you can actually do some serious diplomacy if you want to, or just kill em all.
Reply With Quote
  #7  
Old March 1st, 2004, 09:48 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Satellies: Major suckage? Need help.

Quote:
Originally posted by SB:
...
Also, I have modified my Version of Proportions, is this relevant for PBW?
You'd want to install the right Version of Proportions for the PBW game, to a different subdirectory. (That particular game uses Proportions 2.5.2.2). There is a mod-picker program which is very helpful for using multiple mods.

PvK
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:55 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.