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March 3rd, 2004, 04:05 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Australia
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Re: Will There Be One More Patch?
So another one in support of SE5 work.
Is it going to be a whoel new game engine or will it use SE4 as a base with massive improvements ie 3D combat etc. ?
Aaron might be more wise to stop support for SE4 at Version 2 and make the next upgrade a big one and rebadge it SE5
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March 3rd, 2004, 07:15 AM
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Second Lieutenant
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Join Date: Mar 2003
Location: Germany
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Re: Will There Be One More Patch?
If "massive improvement" for SE IV -> SE V just means 3D combat and other eye candy, he can keep it.
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March 3rd, 2004, 08:03 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
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Re: Will There Be One More Patch?
he's made good games so far. good track record.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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March 3rd, 2004, 08:06 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Will There Be One More Patch?
SEV will be to SEIV as SEIV is to SEIII.
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March 3rd, 2004, 09:09 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
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Re: Will There Be One More Patch?
i'm not trying to raise or lower expectations, i'm just saying se3 is good, se4 is good, se4g is good and therefore, se5 will be good.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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March 3rd, 2004, 10:52 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Re: Will There Be One More Patch?
SE V is the only gane that I would pre-order a year or two in adavance.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 4th, 2004, 02:29 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: Will There Be One More Patch?
I am going to send this suggestion to Aaron for SE V, but I wanted to run it by you guys first.
Have a "One per Empire" Requirement ability so that when modders build a special facility they can set it up as a ONE TIME only facility.
An extra File system for adding such things as Nomadic races, or space monsters that the game can then be set up to use X amount of in a game much like the Neutrals are set up now.
Addressable Tech.
Basically you add one Racial trait, say Neutral Tech to the racial trait file.
This Neutral tech will then use the file Neutral Tech in the Tech Area folder. It will have a special ability that will tie into the General Settings for each race with a specific number that will then give that race access under Neutral Tech to any number of sub techs or components that share that races unique ID number.
For example:
Neutral 1 - has a unique ID of 1
Neutral 2 - has a unique ID of 2
In the Racial trait both races are set up to use the Neutral Race Racial Trait which gives access to the Neutral Race Technology.
Under Neutral Race Technology each races Unique ID number will give that race access to any component, facility, other that also has the Unique ID number.
So Neutral 1 will have access to any Component or facility that shares its unique ID number.
Neutral 2 will have access to any component or facility that shares its unique ID number.
But both share the same racial trait and TechArea tech that separates them out by their Unique ID numbers.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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