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Old March 6th, 2004, 04:06 AM
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Default Re: Worst place to start a combat...

Quote:
Originally posted by geoschmo:
Yep yep, and your opponents learned a hard and valuable lesson that day. Don't try to guard a warp point with ships from an ally.

In fact if it's an important warp point, I'll insist my allies not even travel through it if they can avoid it because of the off chance an enemy fleet could come popping through at the same time as them, totally screwing up my defensive advantage.
Erk!! I'll have to remember that, glad I found it before it was too late! Does it also apply to units? ie, two allied empires both dropping sats on a warp point?
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