|  | 
| 
 
 
 
 
 
 
 
 
    
    
 |  | 
 
 
	
		|  |  |  
	
	
		
	
	
	| 
			
			 
			
				March 3rd, 2004, 11:55 PM
			
			
			
		 |  
	| 
		
			
			| 
 Private |  | 
					Join Date: Mar 2004 
						Posts: 14
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Editting Empire Files 
 Quite simply ... how is it done?  I notice the EMP files are incompatible with text editors (Wordpad, Notepad, and Word/Works, at least).  Is there a proggie floating around out there that can be used to do it? |  
	
		
	
	
	| 
			
			 
			
				March 4th, 2004, 12:03 AM
			
			
			
		 |  
	| 
		
			|  | 
 Lieutenant Colonel |  | 
					Join Date: Jan 2004 Location: Minnesota/South Dakota 
						Posts: 1,439
					 Thanks: 3 
		
			
				Thanked 3 Times in 3 Posts
			
		
	      |  |  
    
	| 
				 Re: Editting Empire Files 
 You can edit them from inside SE4 by loading it and then hitting the edit button 
				__________________ 
				You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
 
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp-- 
Get the newest Version of Invasion! here:      http://www.secenter.org/    |  
	
		
	
	
	| 
			
			 
			
				March 4th, 2004, 12:06 AM
			
			
			
		 |  
	| 
		
			
			| 
 Private |  | 
					Join Date: Mar 2004 
						Posts: 14
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Editting Empire Files 
 Let me be a bit more specific, then.  What about editting the 'points' one has to spend on traits and such?  The maximum is 5000.  Is that hardcoded, or can it be changed?
 [ March 03, 2004, 22:11: Message edited by: MTCason ]
 |  
	
		
	
	
	| 
			
			 
			
				March 4th, 2004, 12:23 AM
			
			
			
		 |  
	| 
		
			
			| 
 Colonel |  | 
					Join Date: Mar 2002 Location: Colorado 
						Posts: 1,727
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Editting Empire Files 
 It checks them as it loads them anyway.  It still has to add up. |  
	
		
	
	
	| 
			
			 
			
				March 4th, 2004, 12:25 AM
			
			
			
		 |  
	| 
		
			
			| 
 Private |  | 
					Join Date: Mar 2004 
						Posts: 14
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Editting Empire Files 
 So no going over 5000 points? |  
	
		
	
	
	| 
			
			 
			
				March 4th, 2004, 12:26 AM
			
			
			
		 |  
	| 
		
			
			| 
 First Lieutenant |  | 
					Join Date: Apr 2002 Location: California 
						Posts: 790
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Editting Empire Files 
 Your starting points are hardcoded (0, 2k, 3k, 5k).  But if you wanted to, you could reduce the costs of the characteristics (in settings.txt) and the cost of the Advanced Traits (in RacialTraits.txt).
 As always, backup any files you alter.  You won't be able to play in multiplayer games with altered files.
 |  
	
		
	
	
	| 
			
			 
			
				March 4th, 2004, 12:33 AM
			
			
			
		 |  
	| 
		
			
			| 
 First Lieutenant |  | 
					Join Date: Apr 2002 Location: California 
						Posts: 790
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Editting Empire Files 
 Actually, though, the best way to add points is to add an entry to RacialTraits.txt that gives you points.  For example, if you want another 10,000 points to work with, add this entry:
 Name                  := Free Points
 Description           := Give me more points!
 Pic Num               := 0
 General Type          := Advantage
 Cost                  := -10000
 Trait Type            := Luck
 Value 1               := 0
 Value 2               := 0
 Required Trait 1      := None
 Required Trait 2      := None
 Required Trait 3      := None
 Restricted Trait 1    := None
 Restricted Trait 2    := None
 Restricted Trait 3    := None
 |  
	
		
	
	
	| 
			
			 
			
				March 4th, 2004, 01:55 AM
			
			
			
		 |  
	| 
		
			
			| 
 Private |  | 
					Join Date: Mar 2004 
						Posts: 14
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Editting Empire Files 
 Eep.  I added that, as you suggested, and now it won't allow any Existing Races to be added to a game.  I have to start any I want to play from scratch. |  
	
		
	
	
	| 
			
			 
			
				March 4th, 2004, 02:23 AM
			
			
			
		 |  
	| 
		
			|  | 
 Shrapnel Fanatic |  | 
					Join Date: Mar 2003 Location: CHEESE! 
						Posts: 10,009
					 Thanks: 0 
		
			
				Thanked 7 Times in 1 Post
			
		
	      |  |  
    
	| 
				 Re: Editting Empire Files 
 you have to add it to the bottom to be backwards compatible. 
				__________________ 
				If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!  
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++ 
Some of my webcomics.  I've got 400+ webcomics at Last count, some dead. 
Sig updated to remove non-working links.
			 |  
	
		
	
	
	| 
			
			 
			
				March 4th, 2004, 02:25 AM
			
			
			
		 |  
	| 
		
			
			| 
 Private |  | 
					Join Date: Mar 2004 
						Posts: 14
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Editting Empire Files 
 I added it to the end.  I also tried moving it after the 'end' footer, but then it doesn't show up at all. |  
	
		
	
	
	
	
	
	
	| Thread Tools |  
	|  |  
	| Display Modes |  
	
	| 
		 Linear Mode |  
	| 
	|  Posting Rules |  
	| 
		
		You may not post new threads You may not post replies You may not post attachments You may not edit your posts 
 HTML code is On 
 |  |  |  |  |