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March 7th, 2004, 02:15 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Thanked 12 Times in 10 Posts
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Re: Troops and capturing plannets.
Yes. Death of the leader breaks the fleet up in combat. The fleet will be intact (assuming some ships survive) after combat, with a new leader. But during combat, they will no longer be a "fleet" except for purposes of fleet experience bonus.
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March 9th, 2004, 05:50 AM
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Lieutenant General
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Join Date: Nov 2002
Posts: 2,903
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Re: Troops and capturing plannets.
Thanks for the info. I haven't been setting the strategy correctly on my troop transports. Sometimes they would take over a planet, and sometimes, they would fire on the planet and wipe it out, especially when there wasn't much population on it. 
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March 9th, 2004, 06:21 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Thanked 31 Times in 19 Posts
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Re: Troops and capturing plannets.
How would someone get the AI to build more troop transports and troops?
I am certain it is a simple process.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 9th, 2004, 06:41 AM
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First Lieutenant
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Join Date: Aug 2003
Location: New Zealand
Posts: 776
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Re: Troops and capturing plannets.
what kind of ship design is best for takeing out weapon platforms?
I tryed using seeker designs, but althouh my seekers are currenly at 16 and his max range is at 12 or so. my seeker ships keep getting to close to the plannet, even though they are at max range, dont get hurt...
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March 9th, 2004, 07:06 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: Troops and capturing plannets.
I believe that max range is hard coded as range 8... or was it 10? Something like that. Try optimal instead. I think it might actually act as a max range strategy better than max range.
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March 9th, 2004, 09:14 AM
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First Lieutenant
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Join Date: Aug 2003
Location: New Zealand
Posts: 776
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Re: Troops and capturing plannets.
that sounds prety strange...
ill try it.
didnt seem to make any diference. they sit at range 10...
[ March 09, 2004, 07:17: Message edited by: se5a ]
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March 9th, 2004, 11:19 AM
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Sergeant
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Join Date: Feb 2003
Location: Finland
Posts: 392
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Re: Troops and capturing plannets.
One way to spare your ships is to use only carriers. They have strategy "don't get hurt" and fighters do the job.
__________________
If you give a man a fish, he will eat a day;
But if you teach a man to fish, he will buy an ugly hat;
And if you talk about a fish to a starving man, then you're a consultant
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