.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old March 14th, 2004, 07:08 AM

Taz-in-Space Taz-in-Space is offline
First Lieutenant
 
Join Date: Dec 2001
Location: SE Pennsylvania
Posts: 722
Thanks: 0
Thanked 0 Times in 0 Posts
Taz-in-Space is on a distinguished road
Default Re: Map editor: Sharing inspiration

I once created a map with sinkhole systems. This is a system that has the entry point in the middle of the system and exit points along the edges. The system also had a 5 space pull to the center. Result: the exit points are unreachable until propulsion is 6 or better!

You can also, with the editor, create warp points that goto themselves. I.E. when used the ship 'warps' to the space it is already at!
I get a kick out of this - you end up spending one movement point to go NOWHERE!!

One Last trick is to have the WP's go in the opposite direction on the galaxy map. By this I mean that a normal system has the WPs on the edge NEAREST the destination system. -> Exit by a WP on the east edge of a system and you USUALLY go to the east on the galactic map.
With the editor this is NOT necessary the case; you can set it up to do the opposite!

BTW the map with the above (and more) tricks was called Sixpack.zip... check it out at PBW.

[ March 14, 2004, 05:20: Message edited by: Taz-in-Space ]
__________________
Gaze upon Taz-in-Space and TREMBLE!

<img src=http://imagemodserver.mine.nu/other/MM/SE4/warning_labels/inuse/taz.jpg alt= - /]
WARNING: Always count fingers after feeding the Tazmanian Devil!
Reply With Quote
  #2  
Old March 14th, 2004, 05:34 PM
Tnarg's Avatar

Tnarg Tnarg is offline
Sergeant
 
Join Date: Mar 2002
Location: Milwaukie-Home of the Norwegian World Domination Party
Posts: 279
Thanks: 0
Thanked 0 Times in 0 Posts
Tnarg is on a distinguished road
Default Re: Map editor: Sharing inspiration

Quote:
Originally posted by Taz-in-Space:
I once created a map with sinkhole systems. This is a system that has the entry point in the middle of the system and exit points along the edges. The system also had a 5 space pull to the center. Result: the exit points are unreachable until propulsion is 6 or better!

You can also, with the editor, create warp points that goto themselves. I.E. when used the ship 'warps' to the space it is already at!
I get a kick out of this - you end up spending one movement point to go NOWHERE!!

One Last trick is to have the WP's go in the opposite direction on the galaxy map. By this I mean that a normal system has the WPs on the edge NEAREST the destination system. -> Exit by a WP on the east edge of a system and you USUALLY go to the east on the galactic map.
With the editor this is NOT necessary the case; you can set it up to do the opposite!

BTW the map with the above (and more) tricks was called Sixpack.zip... check it out at PBW.
Taz, how are you doing, it has been awhile. I like the sinkhole idea. I think that this can solve some of the problems I am having with my map. Thanks
Reply With Quote
  #3  
Old March 14th, 2004, 05:49 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Map editor: Sharing inspiration

Quote:
Originally posted by Puke:
{snip} can this be done?
Not randomly.

[ March 14, 2004, 15:50: Message edited by: geoschmo ]
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:31 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.