.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old March 22nd, 2004, 07:00 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Longest game?

Well with troops, I believe that the best bonus that any single troop has in offense is applied to all your troops, and the same with defense. I was thinking more with ships, but even for troops 50% is a big bonus to add to what else you can have...
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #2  
Old March 23rd, 2004, 01:13 AM

Renegade 13 Renegade 13 is offline
General
 
Join Date: Sep 2003
Posts: 3,205
Thanks: 0
Thanked 0 Times in 0 Posts
Renegade 13 is on a distinguished road
Default Re: Longest game?

So you're saying if I have a couple of troop weapons, with stats like this for damage at range:

20 / 10 / 5

25 / 5 / 0

The second example would make a better troop weapon right? Because you're saying that range and firing rate don't matter with troop weapons? Do I have this right, or am I confused again?

[ March 22, 2004, 23:14: Message edited by: Renegade 13 ]
__________________
Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".

Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.

Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
Reply With Quote
  #3  
Old March 23rd, 2004, 02:38 AM
Slick's Avatar

Slick Slick is offline
Brigadier General
 
Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
Thanks: 0
Thanked 1 Time in 1 Post
Slick is on a distinguished road
Default Re: Longest game?

Quote:
Originally posted by Renegade 13:
So you're saying if I have a couple of troop weapons, with stats like this for damage at range:

20 / 10 / 5

25 / 5 / 0

The second example would make a better troop weapon right? Because you're saying that range and firing rate don't matter with troop weapons? Do I have this right, or am I confused again?
Right. Troop weapons are hard coded to always fire at range 1 and fire each turn regardless of what the description says.

Slick.
__________________
Slick.
Reply With Quote
  #4  
Old March 23rd, 2004, 06:25 AM

Renegade 13 Renegade 13 is offline
General
 
Join Date: Sep 2003
Posts: 3,205
Thanks: 0
Thanked 0 Times in 0 Posts
Renegade 13 is on a distinguished road
Default Re: Longest game?

Well that's good to know. Thanks.
__________________
Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".

Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.

Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
Reply With Quote
  #5  
Old March 23rd, 2004, 07:34 AM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Longest game?

Quote:
Originally posted by Yef:
Do you mean that if I land 100 small troops, which have sensors with offenses +10, and in the same transport are 100 assault infantry, with offense +20, then ALL the units will have offense +30?
Or will the bonus of every single unit stack up to....+6000 .

It can't be like that, right?
...
It depends on where the bonuses are. IIRC there are three possible locations. Putting the bonus on the troop chassis itself DOES cause a stacking effect for that bonus only. See Proportions Elite Infantry for an example - each one present will add a +1 to-hit to the entire army.

Combat Offense bonuses don't stack but DO share - the highest one of any in the army will be used for the entire army. Proportions and unmodded combat sensors and ECM are examples of this.

To-hit bonuses on weapons neither stack nor share. By this I mean the to-hit bonus of the weapon's attack itself. I don't know of any unmodded (or modded) weapon that uses this except in Proportions mod - see the infantry weapons there for an example.

PvK
Reply With Quote
  #6  
Old March 24th, 2004, 04:04 PM
Karibu's Avatar

Karibu Karibu is offline
Sergeant
 
Join Date: Feb 2003
Location: Finland
Posts: 392
Thanks: 0
Thanked 0 Times in 0 Posts
Karibu is on a distinguished road
Default Re: Longest game?

Quote:
Originally posted by Imperator Fyron:
I was thinking more with ships, but even for troops 50% is a big bonus to add to what else you can have...
Actually, it is not. Think about Iraq war. USA had superior equipments and superior training compared to Iraq soldiers. IIRC it was about 100-200 USA soldiers lost their lives during the campaign, but there were tens of thousands of Iraq soldiers who died (again, IIRC). Why? Because US troops could use satellites and reconnaissance planes to locate Iraq forces and bash them before they even knew something was wrong. Also tanks you use (M1A2 Abrams, IIRC) has far greater range than Iraq tanks ever had not to mention targetting system, which allowed US tanks to shoot with out problems in the middle of sandstorm. Iraq tanks relied heavily on visual sight.

Had US army have same equipments than Iraq soldiers, the result of war could have been something very different. I believe that even several hundred percents of improvement in troops and ships capability due training and superior equipments is not only credible but grounded.
__________________
If you give a man a fish, he will eat a day;
But if you teach a man to fish, he will buy an ugly hat;
And if you talk about a fish to a starving man, then you're a consultant
Reply With Quote
  #7  
Old March 24th, 2004, 04:49 PM
dogscoff's Avatar

dogscoff dogscoff is offline
General
 
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
dogscoff is on a distinguished road
Default Re: Longest game?

I think you over-estimate Iraq's available forces in the most recent conflict. They had very little in the way of military equipment.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:57 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.