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Old April 1st, 2004, 05:53 AM

Phoenix-D Phoenix-D is offline
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Default Re: A few questions

If you play a max range strategy, WMG can be critical. Everything else equal, the defender in combat has a 25% advantage at minimum range- your to-hit will never go above 75%.

If you go out to range 8, the APB ship now has a to-hit of 1%. The WMG ship meanwhile has..25%. Range 7, 35/5, 6 45/15.

This ussually isn't enough to offset its slow firing rate and huge size, though.

EDIT: a bit of testing..5 APB Battleships vs 5 WMG Battleships. As long as BOTH sides are set to max range, the WMG ships win. The moment the APB ships are set to point blank, though, they butcher the WMG ships.

[ April 01, 2004, 03:57: Message edited by: Phoenix-D ]
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