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  #1  
Old April 8th, 2004, 07:25 PM

spoon spoon is offline
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Default Re: please help me balancing mines and making them more useful

Quote:
Originally posted by Karibu:
One thing to make mines better would be so, that when you sweep mines, there would be certain percentual for one sweeper component to sweep a mine. Also so, that bigger minefields are easier to sweep.
A good idea, but not something you can mod in SE4. You should post this suggestion in the "Suggestions for SE5" thread...
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Old April 8th, 2004, 07:53 PM
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Alneyan Alneyan is offline
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Default Re: please help me balancing mines and making them more useful

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Originally posted by Suicide Junkie:
For regular damage, if the mine dosen't destroy a component, it was changed so that the damage stacks with the next warhead.
That fix may work for Only X damage types, at least for mines.
I launched a quick test, and here are the results: the warheads do not stack, so a mine with four warheads able to do 100 damage each will *not* be able to destroy a component with 200 hit points. (The same goes true for a mine able to deal 200 damage)

Obviously, the armoured engine was mostly targetted, thus protecting the much weaker engines. (They have been destroyed from time to time though, but adding more mines or warheads only increases the odds to destroy some vulnerable components) So it does seem that the damage done by special warheads do not stack, and the warheads will not go for the weak components when they cannot take down a sturdier component.

[ April 08, 2004, 18:55: Message edited by: Alneyan ]
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