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April 11th, 2004, 01:03 AM
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Join Date: Sep 2003
Location: United Kingdom
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Re: Rated Game Proposal
I forgot this query in my Last post: why would this game be "Low tech cost"? Or is it intended that this game should virtually be a Full Tech game once the teams met? (Obviously, not all techs would be researched, but only the fundamentals. I don't quite believe that anybody will bother with Tachyon Sensors)
Four players would be able to research a *lot* with this cheap technology cost. For example, APB XII costs a mere 440,000 points, Physics I included. In fact, you would be limited by the "one level in a given technology per turn" rule rather than by your income in research points here. (Technology came very quickly in the Pairs game, where it was only two players and a medium tech cost.)
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April 10th, 2004, 02:57 PM
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Corporal
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Location: Lithuania
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Re: Rated Game Proposal
Great idea Slynky. To get all top rated players in one cage. And see who survives.
However I am trying to cut down my number of games. Even dropped out of KOTH. It's a pity, but i am going to omit this one.
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April 10th, 2004, 03:12 PM
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Re: Rated Game Proposal
Quote:
Originally posted by BBegemott:
Great idea Slynky. To get all top rated players in one cage. And see who survives.
However I am trying to cut down my number of games. Even dropped out of KOTH. It's a pity, but i am going to omit this one.
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I thought I remembered you saying you needed a rest after your "killer" KOTH run . It's also one of the reasons I skipped you on the list and went straight to Rex. No hard feelings I hope .
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ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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April 10th, 2004, 03:13 PM
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Captain
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Re: Rated Game Proposal
I would be willing to give it a go, so count me in.
__________________
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
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April 10th, 2004, 03:14 PM
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Re: Rated Game Proposal
Quote:
Originally posted by Gandalph:
I would be willing to give it a go, so count me in.
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Great to hear, Gandalph!
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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April 10th, 2004, 03:23 PM
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Re: Rated Game Proposal
Quote:
Originally posted by Alneyan:
I forgot this query in my Last post: why would this game be "Low tech cost"? Or is it intended that this game should virtually be a Full Tech game once the teams met? (Obviously, not all techs would be researched, but only the fundamentals. I don't quite believe that anybody will bother with Tachyon Sensors)
Four players would be able to research a *lot* with this cheap technology cost. For example, APB XII costs a mere 440,000 points, Physics I included. In fact, you would be limited by the "one level in a given technology per turn" rule rather than by your income in research points here. (Technology came very quickly in the Pairs game, where it was only two players and a medium tech cost.)
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The game proposal can be modified if enough players indicated a wish for a particular change. I added the modification to prohibit openers and closers because I thought there might be a good chance tech would be in good progress. I also made tech cost cheap for 2 other reasons: (1) I think people get tired of always having to labor through the same techs and never getting to the rarely-used expensive ones, and (2) No mines.
The way I see the map being layed out...the enemy should be met around turn 20 (or so).
But, as I said, we can change this if the final teams suggest it. An alternative would be starting with medium tech (which gives PDs and a few other things, I think) and then medium or high tech cost. One thing I didn't take into consideration is that there will be a lot of pop-swapping...and THAT should increase the research centers, too.
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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April 10th, 2004, 03:26 PM
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Re: Rated Game Proposal
Draft update:
Removed from draft consideration:
Primitive
BBegemott
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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