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  #1  
Old April 11th, 2004, 05:11 AM
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Default Re: Worst Games Of SEIV You Have Ever Played

One thing that can even out the research issue is to play a high tech game. Everyone then starts with all the techs researched. It then boils down to tactics, ship design, empire infrastructure, and a little luck. Just an idea.

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Old April 11th, 2004, 05:22 AM

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Default Re: Worst Games Of SEIV You Have Ever Played

My worst game would have to be my first PBW game when I took over an empire in the BGNW game. The empire was in ok shape, but little did I know the friendly neighbor was preparing to attack the empire I took over. Which he then proceeded to do almost as soon as I took it over. Right then I learned a valuable lesson; never take over someone elses empire, because for one, they can really screw it up, and two, because you don't know the political dynamics. I've never taken over a PBW empire since.
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Old April 11th, 2004, 06:15 AM
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Default Re: Worst Games Of SEIV You Have Ever Played

Baal, you describe what it is to be a strategy game...

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Whatever you say, Fyron. That wasn't the first time PPBs spanked me. I actually left that game when his fleet of PPB ships completely obliterated my fleet of DUC ships. So, no, DUCs were not better. And I'm not the first here to say that PPBs are a cheap victory.
I think some 50 PBW games of experience have taught me a thing or two about PPBs... yes, they are powerful, but they are certainly no Talisman. Combat bonuses are king. If you have stronger weapons but are behind in combat bonuses, you tend to lose. Also, there is probably a lot more to why you lost that game or two than simply the fact that your enemy was using PPBs. PPB != guaranteed victory
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Old April 11th, 2004, 06:46 AM
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Default Re: Worst Games Of SEIV You Have Ever Played

I have to say that I went into battle with 108 heavy DUC battleships, max tech DUC's, ecm, combat sensors and 20% fleet and ship training. My racial points were set at 120% aggressive and defensive. 2 Phased shields on every design, scattering armor, and stealth armor. 1 shield generator on each design and each design had a solar sail.

My *** was handed to me by a fleet of less then 50 Battle Cruisers packing PPB's.

In another battle over 200 of my DUC Battleships, same design as above, were obiterated by a fleet of ships less than 70.

Both battles took place in my space so I had first shot. This is when I decided that the multiplayer combat system of the game was broken.

CNC and Tnarg can probibly back me up on this as they were in the same game.
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Old April 11th, 2004, 02:02 PM
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Default Re: Worst Games Of SEIV You Have Ever Played

IMO PPBs aren't so unbalanced as might seem... still, I like to play with tech cost set to high - I suppose that at low cost they're probably too easy to obtain.

The only tech I found really unbalanced was the allegiance subverter (before it was changed not to affect ships with master computers) - there was *no* way to defend from it, at most you could reduce the losses.

This said... my worst game ever... well, it was a very quick two player game. I had prepared a large fleet or two and was about to declare war on him when his home system's star blew up and destroyed most of his empire... It was quite disappointing... my first thought was "I've played so far for nothing".

Still, for some weird reasons, I enjoy playing (almost-)doomed empires, resisting to the Last... which is nice, since in most games I regularly get outnumbered, outgunned and outeverythinged
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Old April 11th, 2004, 08:02 PM
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Default Re: Worst Games Of SEIV You Have Ever Played

My god I haven't seen you post in ages. Welcome back.
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Old April 11th, 2004, 08:11 PM
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Default Re: Worst Games Of SEIV You Have Ever Played

one of the early multiplayer games that I played taught me that there were cloaking technologies at the top of the armor tech tree. I never knew that before, and since I had never used cloaking against the AI (or seen it used against me) I had no idea where to look to start researching sensors.

of course, the other candidate for worst game has to be Furball II. Though some people maintain that it was a fun game, I am very unhappy because it turned out to be very unbalanced and there were flaws in the game setup that were not properly accounted for. chalk it off to lessons learned.
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