.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old March 21st, 2001, 12:29 AM

Lucanos Lucanos is offline
Corporal
 
Join Date: Mar 2001
Location: Sweden
Posts: 139
Thanks: 0
Thanked 0 Times in 0 Posts
Lucanos is on a distinguished road
Default Re: My research mods.

DirectorTsaarx wrote:
"Explosive Warheads also improve the warheads available for mines..."

Yeah, but when God Emperor asked if sinapus was thinking of kamikaze pilots I got the chills.

I usually get the chills when I recognize a good idea (I'm a scriptreader/writer), and the Amonkrie would do rather well with kamikaze pilots...
...thematically of course. They sacrifice themselves to save their people against the horrible aliens (they are xenophobic so they should be more afraid of the "aliens" than their own death).

Great idea - looking forward to play your mod Sinapus.
__________________
The best way to seek help is to help the best seek the way.
-Philter
Reply With Quote
  #2  
Old March 21st, 2001, 12:46 AM

God Emperor God Emperor is offline
Second Lieutenant
 
Join Date: Dec 2000
Location: Australia
Posts: 464
Thanks: 0
Thanked 0 Times in 0 Posts
God Emperor is on a distinguished road
Default Re: My research mods.

My comment about Explosive Warheads arose because mines were not researched for a very long time afterwards......
Reply With Quote
  #3  
Old March 21st, 2001, 06:16 AM

Sinapus Sinapus is offline
Second Lieutenant
 
Join Date: Dec 2000
Location: Houston, TX, USA
Posts: 571
Thanks: 0
Thanked 0 Times in 0 Posts
Sinapus is on a distinguished road
Default Re: My research mods.

Well, Combat Support is further down the list because I was mainly planning on having the AI research Point Defense earlier w/the discovery of Military Science. I didn't do anything w/Combat Support at all in any of the mods.

As for explosives, I placed it up on the list so it would have explosives 3 when it got to researching Mines.

I'll probably move Repair a bit further down the list, so long as it reaches lvl 3 before Base Construction 2 is researched. The AI doesn't build stations and/or ships with nothing but repair bays. It only adds them onto the Base Space Yards if there's room left.

------------------
--
"What do -you- want?" "I'd like to live -just- long enough to be there when they cut off your head and stick it on a pike as a warning to the next ten generations that some favors come with too high a price. I would look up into your lifeless eyes and wave like this..." *waggle* "...can you and your associates arrange that for me, Mr. Morden?"
__________________
--
...can you and your associates arrange that for me, Mr. Morden?
Reply With Quote
  #4  
Old March 21st, 2001, 07:04 AM

God Emperor God Emperor is offline
Second Lieutenant
 
Join Date: Dec 2000
Location: Australia
Posts: 464
Thanks: 0
Thanked 0 Times in 0 Posts
God Emperor is on a distinguished road
Default Re: My research mods.

Sinapus,
Thanks for the reply!
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:28 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.