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Old May 7th, 2004, 11:08 PM
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Default Re: True Solar Sails

Even ships with no supplies were gunning down my fighters with 0-supply use PDLs in P&N.

And weapons stop firing before you are totally out of supply. They won't work if there isn't enough supply for a full shot.
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Old May 8th, 2004, 08:20 PM
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Default Re: True Solar Sails

Perhaps if you change it slightly to the solar sail generates X supplies per turn (with X supplies needed for full movement), and can store X+1? That way, 0-supply weapons would still have the one supply unit to work with.
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