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May 15th, 2004, 01:35 AM
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Lieutenant General
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Re: AIC Mod in finite vs. infinite resource settings
Yimboli, do not play Temporal if you have this problem. Pick up MP* option for the empire. That will give you better mining facilities. And ship more people around to build cities faster !!!
I sometimes have the problem with maintenance but only if my home system is poor.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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May 15th, 2004, 01:39 AM
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Corporal
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Re: AIC Mod in finite vs. infinite resource settings
Quote:
Originally posted by oleg:
Pick up MP* option for the empire. That will give you better mining facilities. And ship more people around to build cities faster !!!
I sometimes have the problem with maintenance but only if my home system is poor.
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Great post Oleg, wish I thought of posting this.
[ May 14, 2004, 12:41: Message edited by: QBrigid ]
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May 14th, 2004, 02:38 PM
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Re: AIC Mod in finite vs. infinite resource settings
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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May 14th, 2004, 05:15 PM
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Sergeant
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Re: AIC Mod in finite vs. infinite resource settings
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May 14th, 2004, 05:41 PM
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Re: AIC Mod in finite vs. infinite resource settings
Quote:
Originally posted by Grand Lord Vito:
You probably shouldnt mess with the settings file to much if you lower the maintenance settings below 90% you will probably break all the Crystalline Races and after you upgrade to the Last engineering section component or build the Systems Maintenance Facility for all players you will probably end up with negitive maintence numbers in a lot of of places and break the game whole game.
GLV
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Sure, but if he is really desperate...
90% instead of 100% should almost half the maintanence if I am not mistaken.
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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May 14th, 2004, 05:47 PM
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Lieutenant General
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Re: AIC Mod in finite vs. infinite resource settings
Quote:
Originally posted by Grand Lord Vito:
HINT what ever start option (even none of the above) you play you can have tons of smaller missile ships and out match the AI (fleet to fleet) most of the time early in the game even without building one mineral facility if that is your only goal
I fo i remeber correctly only the hive AI race to destroyers and light cruisers early in a LOW AI bonus game.
I hope this helps.
GLV
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Not so. many AIs like to use fighters en mass and research them quickly. Small ships with missiles can not have much of PD and will be chewed up with small if any damage to enemy. Well, it normally happens to my ships 
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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May 14th, 2004, 05:47 PM
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Sergeant
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Re: AIC Mod in finite vs. infinite resource settings
Sure. But taking o1 and o2 start options in the game will almost double your resources and research.
We dont need to HARD change the setting file and take a chance on breaking the mod. And you still have the resources to have more ships then a 10% hard maintanence reducion change will give you
Sorry about the Last post " of of places and break the game whole game"
(Wow I even slur my typing after a few cocktails)
[ May 14, 2004, 17:20: Message edited by: Grand Lord Vito ]
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