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July 23rd, 2004, 01:27 AM
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Major
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Location: Oslo, Norway
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Re: The Grudge-Match of Doom - (trashtalk/game progress)
Thought the trade bug was fixed in 1.91
Changing the message don’t seem to cause any problems. Since the trade bug was discovered I have always made sure any diplomacy is the absolutely Last thing I do before hitting F12. Never had any problems since.
[ July 22, 2004, 12:28: Message edited by: primitive ]
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July 23rd, 2004, 02:46 PM
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General
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Re: The Grudge-Match of Doom - (trashtalk/game progress)
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ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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July 23rd, 2004, 02:58 PM
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Major
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Re: The Grudge-Match of Doom - (trashtalk/game progress)
Maybe we could get Joachim (or Geo) to rerun the turn offline and try to figure out whats going on.
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July 23rd, 2004, 03:09 PM
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Second Lieutenant
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Re: The Grudge-Match of Doom - (trashtalk/game progress)
Quote:
Originally posted by primitive:
Maybe we could get Joachim (or Geo) to rerun the turn offline and try to figure out whats going on.
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While I'm happy to try, I suggest getting someone who knows what they're doing - ie not me!
Can you trade Primitive?
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July 23rd, 2004, 03:15 PM
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Re: The Grudge-Match of Doom - (trashtalk/game progress)
Quote:
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Then I accept the trade. Then I work on production
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Do you accept the trade as the very Last thing in your turn (a few seconds before ending your turn), or do something else after that? It is the only known explanation for the trade bug, and that part of your message worries me a bit. And what about Mark?
I am not sure if the trade bug strike when you accept the trade, when you propose it, or both. I have a hunch it happens at both times; the actual message may be sent fine, but the contents of the trade are lost in the process. At least, that is a theory based on no ground whatsoever, but...
If not, I don't have the slightest clue about what isn't working for you. The closest to hit was what happened in the NGC games, where one player couldn't accept any trade. I am not too sure if this problem had been solved or not; perhaps Ruatha has a better answer about this. But the NGC games are much bigger than our 2vs2 game, and sheer size may be a factor triggering the trade bug.
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July 23rd, 2004, 03:30 PM
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Major
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Re: The Grudge-Match of Doom - (trashtalk/game progress)
Joachim.
Well, it needs to be someone who knows the master password
Its really nothing to it. We send you our Last turnfiles (and our passwords) and you run the turn on your computer. If the trade still don’t come through, Slynky can try to redo the turn until it works.
And if we can’t get it to work at all, maybe its better to just nullify the game.
Edit: Forgot; Me and the snickering one trades fine
[ July 23, 2004, 14:31: Message edited by: primitive ]
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July 23rd, 2004, 03:43 PM
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Second Lieutenant
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Re: The Grudge-Match of Doom - (trashtalk/game progress)
Quote:
Originally posted by primitive:
Joachim.
Well, it needs to be someone who knows the master password
Its really nothing to it. We send you our Last turnfiles (and our passwords) and you run the turn on your computer. If the trade still don’t come through, Slynky can try to redo the turn until it works.
And if we can’t get it to work at all, maybe its better to just nullify the game.
Edit: Forgot; Me and the snickering one trades fine
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Happy to try - but no promises!
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