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  #1  
Old June 9th, 2004, 02:29 AM
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Atrocities Atrocities is offline
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Default Re: ExMod 1.09 has arived

So far so good. Very nice work here TF. Very nice indeed.
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  #2  
Old June 9th, 2004, 02:37 AM

JLS JLS is offline
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Default Re: ExMod 1.09 has arived

If I am not mistaken, the zip file is set to overwrite the main se4 Data files, you may want the MOD to have its own folder TF. Then a PATH.txt to take us there.

[ June 09, 2004, 01:48: Message edited by: JLS ]
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>~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~<

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  #3  
Old June 9th, 2004, 02:53 AM
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Default Re: ExMod 1.09 has arived

I unzipped it into a seperate folder so this did not effect me. But good point.
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  #4  
Old June 9th, 2004, 03:01 AM

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Default Re: ExMod 1.09 has arived

As did I; however, TF you will need to add some more folders to your future directory; otherwise, se4 may error…

[ June 09, 2004, 15:23: Message edited by: JLS ]
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&gt;~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~&lt;

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
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Old June 9th, 2004, 08:49 AM

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Default Re: ExMod 1.09 has arived

Good work though you may want to make modifications (expand the mines tech tree) to say 8 levels.
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  #6  
Old June 9th, 2004, 04:09 PM

JLS JLS is offline
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Default Re: ExMod 1.09 has arived

Frenchmen, this is a fun mod. Nice job.
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&gt;~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~&lt;

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
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  #7  
Old June 9th, 2004, 08:21 PM
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Default Re: ExMod 1.09 has arived

What would you like your mod's entry on SE4 Mods List to say?
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