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June 9th, 2004, 08:32 PM
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Sergeant
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Join Date: May 2002
Posts: 279
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Re: Immunity to Allegiance Subverters?
Cool! Thanks!
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June 11th, 2004, 05:02 PM
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Second Lieutenant
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Join Date: Jun 2002
Posts: 463
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Re: Immunity to Allegiance Subverters?
Quote:
Originally posted by Alneyan:
The master computer does this. It will, however, also remove the need to put Bridge/Life Supports/Crew Quarters on your ship, so it isn't exactly the best solution around.
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You're not saying that you can't use both an MC and B/LS/CQ on the same ship surely?
__________________
 'There are old space jockies and bold space jockies but there ain't no old, bold space jockies'
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June 11th, 2004, 05:10 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
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Re: Immunity to Allegiance Subverters?
No, I was saying that the Master Computer does remove the need to put B/LS/CQ components, but you can put such components if you wish. The only benefit of putting a set of B/LS/CQ would be to protect you from these Computer Viruses, if you have a "friend" using these weapons.
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June 11th, 2004, 05:31 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Immunity to Allegiance Subverters?
And if you have the MC ability built into the hull, you will still be forced to add B/LS/CQ or a full MC component. (Same as normal)
However, those components you were forced to add won't generate penalties when they are destroyed.
Plus, no matter what's left on/of your ship, it will be immune to subverters.
__________________
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June 12th, 2004, 09:39 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Australia
Posts: 538
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Re: Immunity to Allegiance Subverters?
If they are going to have subVersion type devices that affect alligence then that mentioned situation should be looked at for SE5 - the only thing i can think of is a racial point type thing like religion, ancient race etc - one that is immune to the alliagnce subverter device (any ideas welcomed)
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June 13th, 2004, 08:18 AM
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Sergeant
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Join Date: Feb 2003
Location: Finland
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Re: Immunity to Allegiance Subverters?
mmm... There could be a trait called "Red Neck", which would give you total protection against any device which would alter your thoughts about anything  .
__________________
If you give a man a fish, he will eat a day;
But if you teach a man to fish, he will buy an ugly hat;
And if you talk about a fish to a starving man, then you're a consultant
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June 13th, 2004, 11:05 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Australia
Posts: 538
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Re: Immunity to Allegiance Subverters?
Actually mechanoids link would be good - ie mechanical race (greater productivity and research capabilities - immune to plagues - perhaps offset EMP bombs that would act as plague bombs) which would be immune though to psychic weapons ?
Id like to see new types of racial types introduced into SE5 - apparently it enters beta testing soon so lets see if they also bring a demo out soon ?
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