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June 14th, 2004, 09:06 AM
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Corporal
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Join Date: Jun 2004
Posts: 57
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Re: AvP Mod
Okay, been through with a fine-toothed comb and set it up. I'll have to wait until I play around with the AI files to test it, but that shouldn't be too far off.
Here's an update:
Aliens: Added Alien Scouts and Alien Hunters to the components file.
Predators
Tech
Yautja Ship Construction, Tachyon Weapons, Kinetic Weapons, Heavy Plasma Weapons, Orbital Bombardment Weapons, Flux Engines, Warp Drives, Predator Vision Modes, Storage, Guidance Systems, Plasma Reactors, Shielding, Active Camouflage, Electronic Stealth, Yautja Armor, Mining, Farming, Energy ConVersion, Academics, Hunting, Society, Preservation.
Vehicle Sizes
Colony Ship, Transport Ship, Predator Shuttle, Scout Vessel, Light Hunter, Medium Hunter, Heavy Hunter, Light Warship, Medium Warship, Heavy Warship, Mothership.
Facilities
Crystallis Quarry, Eta Farming Grounds, Energy Converters, Learning Center, Clan Hall, Market, Crystallis Containment, Yautja Gardens, Plasma Core, Military Garrison, Construction Facility
Components
Bridge, Life Support, Crew Quarters, Tachyon Beams, Kinetic Converters, Plasma Missiles, Null Bombs, Inertial Flux Engines, Warp Drives, Scanning Matrix, Alien Scanner, Storage Bay, Plasma Reactor, Attack Computer, Ablative Shields, Camouflage Field, Thermal Mask, Infra-Red Mask, Yautja Armor.
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June 15th, 2004, 06:53 AM
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Corporal
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Join Date: Jun 2004
Posts: 57
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Re: AvP Mod
With all the basic components, ships and facilities coded (not tested, at all, just drafted) for the three main races, I'm going to spend the next couple of weeks hunting down pictures to go with them, so I might be a little quiet.
If anyone feels like helping me in this, you can reach me via goatfoam@ntlworld, or just by posting in this thread. Obviously, full credit will be given.
Also, the missus is (supposedly) working on the website, which should be up within a week or two, so I'll keep this space posted on that too.
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June 15th, 2004, 06:59 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: AvP Mod
Is that email address a .com?
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June 15th, 2004, 07:48 AM
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Corporal
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Join Date: Jun 2004
Posts: 57
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Re: AvP Mod
Er... yes. Whoops! Sorry, that'll be the insomnia.
goatfoam@ntlworld.com
There we go. 
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June 19th, 2004, 11:17 AM
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Corporal
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Join Date: Jun 2004
Posts: 57
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Re: AvP Mod
I'm actually having real trouble finding Predator ship resources on the Internet, for component pictures, I mean. I was thinking of using the Xiati shipset for them, but component-wise? Nada. If anyone finds anything I'd appreciate a heads-up.
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June 21st, 2004, 08:04 PM
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Corporal
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Join Date: Jun 2004
Posts: 57
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Re: AvP Mod
Finally, I've finished gathering pictures for ship components. Phew. Okay, so some of the pictures are repeated in similar components, but I'll sort that out once I've got the game to a playable state.
Over the next few days/weeks, I'll grab some facility pictures, touch up the components and tech files, balance power/cost, and then start work on the AI so any volunteers can begin testing. The website isn't done yet, as the missus is incredibly lazy. But soon, I hope.
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