|
|
|
 |

March 24th, 2001, 05:34 AM
|
 |
Lieutenant Colonel
|
|
Join Date: Mar 2001
Location: Emeryville, CA
Posts: 1,412
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Central Computer Complexes -- am I missing something?
You're forgetting something. Add in the population and happiness bonuses as well  That can make a bit of difference, but you're usually better off waiting until you can build one in a few turns, along with a System Central Computer.
__________________
GEEK CODE V.3.12: GCS/E d-- s: a-- C++ US+ P+ L++ E--- W+++ N+ !o? K- w-- !O M++ V? PS+ PE Y+ PGP t- 5++ X R !tv-- b+++ DI++ D+ G+ e+++ h !r*-- y?
SE4 CODE: A-- Se+++* GdY $?/++ Fr! C++* Css Sf Ai Au- M+ MpN S Ss- RV Pw- Fq-- Nd Rp+ G- Mm++ Bb@ Tcp- L+
|

March 24th, 2001, 01:28 PM
|
Private
|
|
Join Date: Dec 2000
Posts: 33
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Central Computer Complexes -- am I missing something?
quote: Originally posted by DirectorTsaarx:
The same reasoning can be applied to all the other "Bonus" facilities (Robotoid Factories, Citizen Databanks, etc.).
Not quite for Robotoid Fax, methinks. Since they improve (up to) 3 other facilities' production, unlike the others under discussion which only improve 1, if you are producing 2 or 3 different resources they would/might produce more benefit than a single resource extractor of one type in their place. Of course, in such a case Monoliths might be a better bet, but that's another matter. Correct me if I'm wrong...
|

March 24th, 2001, 04:12 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: Central Computer Complexes -- am I missing something?
for the robotoids, just add together all the facilities.
ie. for 30% bonus, 4 of any extractor facility is sufficient to require a robotoid factory.
I ususally go for monoliths anyways, and throw in a vaule improvement plant. My empire's income is always rising that way, even if I do nothing 
__________________
Things you want:
|

March 26th, 2001, 03:05 PM
|
Major
|
|
Join Date: Nov 2000
Location: Biddeford, ME, USA
Posts: 1,007
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Central Computer Complexes -- am I missing something?
I also go for Monoliths as early as possible. A few of those and a Robotiod Fac on each planet and throw in a Resource Converter III in each system, duplicate across a few large systems, and you generally will have a hard time running out of resources.
|

March 26th, 2001, 06:46 PM
|
 |
Major
|
|
Join Date: Dec 2000
Location: Northern Virginia, USA
Posts: 1,048
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Central Computer Complexes -- am I missing something?
The Resource Converter is almost a "must have" if you're using Monoliths. Maximizes the benefit of generating all three resources, especially since most of us don't ever run a deficit on orgs or rads. Changing those surplus orgs and rads into minerals makes life much easier...
__________________
L++ Se+++ GdY $++ Fr C+++ Csc Sf Ai AuO M+ MpTM S Ss RRSHP+ Pw- Fq->Fq+ Nd+++ Rp G++ Mm++ Bb---
|

March 27th, 2001, 11:13 PM
|
Corporal
|
|
Join Date: Mar 2001
Location: Sweden
Posts: 139
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Central Computer Complexes -- am I missing something?
rdouglass,
Why do you build more than one Resource converter?
Isn't one enough?
Have I missed something?
__________________
The best way to seek help is to help the best seek the way.
-Philter
|

March 27th, 2001, 11:51 PM
|
 |
Lieutenant General
|
|
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Central Computer Complexes -- am I missing something?
quote: Originally posted by Lucanos:
rdouglass,
Why do you build more than one Resource converter?
Isn't one enough?
Have I missed something?
well, if one gets captured or blown up... or maybe if your empire is so rich that you can afford to throw one in multiple systems so you dont have to click around on the map so much?
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|