.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old July 27th, 2004, 12:08 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: mod help plz

Kenster,

Did you change the ship sizes, or add new ships to the VehicleSize.txt file in the DATA folder located in your base Space Empires IV main directory?

If this is all you have done, then the AI will automatically use the new sizes. Unless you add new components to the components file, you should be ok. If you do add new components, well then you have a lot of learning and reading ahead of you.

Modding is actually easy, its tracking what you mod for use with the AI's that is hard.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #2  
Old July 27th, 2004, 12:09 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: mod help plz

Try reading these two threads for some helpful hints.


http://www.shrapnelgames.com/cgi-bin...;f=23;t=011800
http://www.shrapnelgames.com/cgi-bin...004;p=1#000041
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #3  
Old July 27th, 2004, 12:24 AM

kenster9119 kenster9119 is offline
Corporal
 
Join Date: Jul 2004
Location: u.k
Posts: 53
Thanks: 0
Thanked 0 Times in 0 Posts
kenster9119 is on a distinguished road
Default Re: mod help plz

ok first to JLS,
i can allready add new weapons,faciltys and new techs trees,they were easy to figure out.lol.ive not messed with the racial traits yet,not 2 sure about them.

and to ATROCITIES,
no change in ship size,ive left all the origanal ships alone,ive added completly new ones and made a file for them in the vehchilesize.txt file,i just copied one of the others and changed its name and so on to how i liked it.and change the pic to for ex..terran_portait_killermk1,and terran_mini_killermk1.that works just fine for me when i play as terran but if i do the same with another race and let the comp play as them will the be able to research and use the new shipsi give them,sorry for the long post,i will check this thread again in tomorrow cos its late and im up early in the morn,thanx again,
Reply With Quote
  #4  
Old July 27th, 2004, 12:43 AM

JLS JLS is offline
Lieutenant Colonel
 
Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
Thanks: 0
Thanked 0 Times in 0 Posts
JLS is on a distinguished road
Default Re: mod help plz

You seem off to a very good start then

Please forgive my eagerness to help, if you have a specific question please be sure to ask

I assume Atrocities has directed you to where you intended to go?

[ July 26, 2004, 23:53: Message edited by: JLS ]
__________________
>~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~<

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
Reply With Quote
  #5  
Old July 27th, 2004, 04:20 PM

kenster9119 kenster9119 is offline
Corporal
 
Join Date: Jul 2004
Location: u.k
Posts: 53
Thanks: 0
Thanked 0 Times in 0 Posts
kenster9119 is on a distinguished road
Default Re: mod help plz

im back again,does anyone know what the generic folder is for,there seems to be a race in there,when i start my modded game most of the origanal races seem to all use the generic ship set,does anyone know why.ta
Reply With Quote
  #6  
Old July 27th, 2004, 04:28 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: mod help plz

If your mod calls for an image that the race dosen't have, it will try to use the generic one.

For P&N, I had a "Battlemoon" ship size, and used a large rock/none planet as the generic image.
Races such as the Space Vikings will use thier own picture, but if they don't have a special one, the planet shows up instead.

I've lost a few battlemoons because I mistook them for simple uninhabited planets
Reply With Quote
  #7  
Old July 27th, 2004, 09:13 PM

kenster9119 kenster9119 is offline
Corporal
 
Join Date: Jul 2004
Location: u.k
Posts: 53
Thanks: 0
Thanked 0 Times in 0 Posts
kenster9119 is on a distinguished road
Default Re: mod help plz

sorry about this,im gonna start to get on ur nerves.lol.
when i download a new shipset only some of them come with Dsgnname files and emp files that go into the empires folder,r these needed and if so how can i make my own or copy and edit others to suit my needs and how come when i install the few shipsets that do work,when i play the game most of the origanal comp players use the generic shipset and not their own,and thats when ive added the new shipsets to the normal game,not a modded Version.
thanx again.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:25 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.