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July 27th, 2004, 12:08 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Re: mod help plz
Kenster,
Did you change the ship sizes, or add new ships to the VehicleSize.txt file in the DATA folder located in your base Space Empires IV main directory?
If this is all you have done, then the AI will automatically use the new sizes. Unless you add new components to the components file, you should be ok. If you do add new components, well then you have a lot of learning and reading ahead of you.
Modding is actually easy, its tracking what you mod for use with the AI's that is hard.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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July 27th, 2004, 12:09 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Re: mod help plz
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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July 27th, 2004, 12:24 AM
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Corporal
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Join Date: Jul 2004
Location: u.k
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Re: mod help plz
ok first to JLS,
i can allready add new weapons,faciltys and new techs trees,they were easy to figure out.lol.ive not messed with the racial traits yet,not 2 sure about them.
and to ATROCITIES,
no change in ship size,ive left all the origanal ships alone,ive added completly new ones and made a file for them in the vehchilesize.txt file,i just copied one of the others and changed its name and so on to how i liked it.and change the pic to for ex..terran_portait_killermk1,and terran_mini_killermk1.that works just fine for me when i play as terran but if i do the same with another race and let the comp play as them will the be able to research and use the new shipsi give them,sorry for the long post,i will check this thread again in tomorrow cos its late and im up early in the morn,thanx again,
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July 27th, 2004, 12:43 AM
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Lieutenant Colonel
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Join Date: Feb 2003
Location: RI. USA
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Re: mod help plz
You seem off to a very good start then
Please forgive my eagerness to help, if you have a specific question please be sure to ask
I assume Atrocities has directed you to where you intended to go?
[ July 26, 2004, 23:53: Message edited by: JLS ]
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July 27th, 2004, 04:20 PM
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Corporal
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Join Date: Jul 2004
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Re: mod help plz
im back again,does anyone know what the generic folder is for,there seems to be a race in there,when i start my modded game most of the origanal races seem to all use the generic ship set,does anyone know why.ta
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July 27th, 2004, 04:28 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: mod help plz
If your mod calls for an image that the race dosen't have, it will try to use the generic one.
For P&N, I had a "Battlemoon" ship size, and used a large rock/none planet as the generic image.
Races such as the Space Vikings will use thier own picture, but if they don't have a special one, the planet shows up instead.
I've lost a few battlemoons because I mistook them for simple uninhabited planets 
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July 27th, 2004, 09:13 PM
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Corporal
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Join Date: Jul 2004
Location: u.k
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Re: mod help plz
sorry about this,im gonna start to get on ur nerves.lol.
when i download a new shipset only some of them come with Dsgnname files and emp files that go into the empires folder,r these needed and if so how can i make my own or copy and edit others to suit my needs and how come when i install the few shipsets that do work,when i play the game most of the origanal comp players use the generic shipset and not their own,and thats when ive added the new shipsets to the normal game,not a modded Version.
thanx again.
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