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October 19th, 2000, 05:11 PM
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General
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Join Date: Aug 2000
Location: Ohio, USA
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Re: Satellites and CSMs in 0.99
In the Components.txt file the CSM is only given the ability to hit ships and planets. If something in the game info screens tells you it can target satellites it is wrong. Are you sure you are reading the right info, though? It can be _installed_ in satellites, and you might be misreading the line about what ships can carry it as what ships it can target.
And no, satellites do not need supplies. They are like tiny bases, except that they can be picked up and moved. This is their advantage over bases. Now if we could just get drones.
[This message has been edited by Baron Munchausen (edited 19 October 2000).]
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October 20th, 2000, 04:20 AM
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Major General
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Re: Satellites and CSMs in 0.99
Actually, MM's response indicates not being able to target satellites with CSMs is a bug. It's the in-game description that's right, not wrong.
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October 20th, 2000, 05:07 PM
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General
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Re: Satellites and CSMs in 0.99
Depends on your definition of "bug" I guess. In the data files missiles are NOT set to target satellites. This is how they work, so it's not a "bug" in the sense of a flaw in the program. If they intended to change missiles to be able to target satellites, then they made a mistake/oversight but it's hardly a bug when the program is working as designed.
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October 20th, 2000, 07:18 PM
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Corporal
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Re: Satellites and CSMs in 0.99
I like the idea of puting Quantum Reactors on satelites. They'd be mobile resupply bases that you just dropp of.
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October 20th, 2000, 08:34 PM
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Sergeant
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Re: Satellites and CSMs in 0.99
Has anyone tried to put point defence on Satellites? Mine never seem to fire even if the missles go right past them to hit the planet. Point defence on Weapons Platforms worked fine though. Maybe because Missles can't hit the Sattelites the point defence dosen't work from Satellites.
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October 20th, 2000, 08:47 PM
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Corporal
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Re: Satellites and CSMs in 0.99
quote: Originally posted by Blue Lord:
I like the idea of puting Quantum Reactors on satelites. They'd be mobile resupply bases that you just dropp of.
IIRC a satelite has unlimited supplies, like a station, then you don't need a QR. Just merge them with the ship, wait a turn and unmerge. I'll take a closer look and get back to you.
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October 21st, 2000, 03:53 AM
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Corporal
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Re: Satellites and CSMs in 0.99
quote: Originally posted by General Hawkwing:
IIRC a satelite has unlimited supplies, like a station, then you don't need a QR. Just merge them with the ship, wait a turn and unmerge. I'll take a closer look and get back to you.
I tried this one and it does appear to work,, but,, it isn't picked up by the resuply minister so you are left manually watching your fleets and ships and moving them arround.. UUGGHH
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Wingte
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Wingte
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