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  #1  
Old November 8th, 2000, 01:55 PM
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Default Re: .99 Demo Code = Shipped Code?

Speaking of annoying bugs, I'm in a pbem sim turn game with 7 players right now and ingames Messages don't get through so we can't sign any treaties. Now that's annoying as hell imo.
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Old November 8th, 2000, 04:27 PM
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Default Re: .99 Demo Code = Shipped Code?

No but usually you would like to post an update when a LARGE chunk of changes have taken place.

Stay tuned.

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Old November 8th, 2000, 06:12 PM
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Default Re: .99 Demo Code = Shipped Code?

Jub,

I think you can create treaties you just can't send Messages about them



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Old November 8th, 2000, 06:22 PM

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Default Re: .99 Demo Code = Shipped Code?

Actualy, I have yet to actualy get a treaty in effect. When I sign an agrement from the AI, I do get trade with them. However, if I move into a square with them, combat ensues and my ships do _not_ fire back. The computer seems to stay in a state of war no matter what treaties it might have sent.

None of my offers are ever replied to.
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Old November 8th, 2000, 09:16 PM
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Default Re: .99 Demo Code = Shipped Code?

Saben,

Hurmm that very odd. I don't remember that happening.. check with MM about it

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Old November 8th, 2000, 10:08 PM

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Default Re: .99 Demo Code = Shipped Code?

I've played several PBEM games using turn based movement rather than simultaneous movement and have had no trouble with AI treaties including partnerships where partner system info was correctly displayed. Perhaps the issue is with si move PBEM?

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Old November 8th, 2000, 11:43 PM
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Default Re: .99 Demo Code = Shipped Code?

Hurm,

There is known problems with demo Version and simultanous movement. Was fixed lateer ans should be part of the first game patch.

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