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January 7th, 2003, 12:36 AM
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Corporal
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Join Date: Aug 2002
Location: EU
Posts: 67
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Re: Space Empires IV: AI Races/Ship Sets
Here is my first shipset the Wing Commander Confederation WCC.
1041892475.zip
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January 8th, 2003, 03:30 AM
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Major General
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Join Date: Sep 2000
Location: Midlothian, Va, USA
Posts: 2,142
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Re: Space Empires IV: AI Races/Ship Sets
1041989240.ZIP
Latest B5 AI from the salt mines  . Hopefully the changes to the AI_designcreation will prevent any further Range Check Errors. Also added in structural supports and armor.
Addendum to readme: I forgot to add that that I deleted the "standard movement" entries from each ships description in AI_designcreation.
[ January 08, 2003, 01:31: Message edited by: pathfinder ]
__________________
L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
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January 11th, 2003, 03:06 AM
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Private
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Join Date: Aug 2002
Location: Hungary
Posts: 26
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Re: Space Empires IV: AI Races/Ship Sets
Here comes my latest AI for Fazrah.
From the readme:
The AI uses the weapons like the original Malfador release, (Torpedos, Graviton Hellbores) but i added to use Shield Depleters as new weapon. All files greatly improved, and tweaked, so now the Fazrah Empire tougher than ever...
Fazrah v1.2
Any comments welcome!
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January 15th, 2003, 02:31 AM
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Private
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Join Date: Aug 2002
Location: Hungary
Posts: 26
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Re: Space Empires IV: AI Races/Ship Sets
Due to some minor bugs in the previous Version here is the newest files in hope of this is bugfree.
Fazrah v1.3
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January 15th, 2003, 11:07 PM
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Major General
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Join Date: May 2002
Location: Linghem, Östergötland, Sweden
Posts: 2,255
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Re: Space Empires IV: AI Races/Ship Sets
1042664799.zip
The Invisible Ship set, v 0.8. To be followed by a Version with AI.
Note, this shipset is totally invisible.
Using it in a Multiplayer/PBW game without the informed consent of the host is CHEATING!!!
[ January 15, 2003, 21:08: Message edited by: Ruatha ]
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January 15th, 2003, 11:20 PM
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First Lieutenant
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Join Date: Sep 2002
Location: Cannes, France
Posts: 698
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Re: Space Empires IV: AI Races/Ship Sets
Pexlerr Kingdom 2.0 Shipset with extended graphics for DevNullMod
1042665397.zip
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January 16th, 2003, 03:20 AM
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Private
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Join Date: May 2002
Location: Boston, Massachusetts
Posts: 22
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Re: Space Empires IV: AI Races/Ship Sets
These shipsets are color variations of the original Jraenar Imperium, basing that they are red. They do not have AI files; it is just the bitmaps. The folders are named after the relevant color.
Enjoy!
Prophet
Green Lizards
1042679568.zip
Orange Lizards
1042679639.zip
Purple Lizards
1042679711.zip
Yellow Lizards
1042679750.zip
__________________
I was thinking of the immortal words of Socrates, who said, 'I drank what?'
- Chris Knight
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