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  #1  
Old April 24th, 2003, 12:39 AM
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Default Re: Space Empires IV: Data/Sound/Graphic

COLONY TECH MOD v1.0.0

This mod is designed to curb the cheesy "colony tech trading" that occurs so often in PBW games. It makes colony techs racial-trait-based so a Rock race cannot trade its colony tech with an Ice or Gas race, etc. Note that researched colony techs can still be traded between races with the same planet types - two Rock races can exchange ice or gas tech, for instance. In addition, the colony components for colony techs that are not of one's native planet type are twice as large and expensive, and a 500 kT Ark Ship has been added to hold these colony components (Ship Construction L3).
As of yet, there is no AI for this mod, though it would not be difficult to modify any race AI to use this mod, all that would be required would be changing the research and general files so the AI picks the appropriate racial trait and researches the appropriate tech for its home planet type.
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  #2  
Old April 24th, 2003, 06:23 AM
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Default Re: Space Empires IV: Data/Sound/Graphic

AST Mod Patch 8 V1.8 (1.8 megs)

This patch will upgrade your AST Mod 1.6, 1.7 to 1.8.

This latest patch adds new Hirogen, Dominion, and Son'a Emp files to the Empire Folder. It makes changes to files in the DATA folder and adds the latest AI for all the races.

I STRONGLY Recommend that you download the new Dominion, Cardassian, Ferengi, Hirogen, & Son'a races by Atrocities and ADD ONLY the BMP's to those races in your AST MOD. The new ship images are very nice and give the races a more real Star Trek feel.

I will upload the AST MOD v1.8 Complete this weekend.

Remember to install the new patch over your current install of the AST mod and click OK to over write files. Enjoy. (The file contains a revision text file)
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  #3  
Old April 29th, 2003, 12:18 AM
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Default Re: Space Empires IV: Data/Sound/Graphic

Here is a tweak of the Proportions mod to include primitive Neutral races.

This is realy a first attempt but I think that it's playing smooth enough to be released.

Be sure to give some feedback such as comments on research speed, additional features, etc.

Primitive Proportions
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Old April 30th, 2003, 10:32 AM
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Default Re: Space Empires IV: Data/Sound/Graphic *DELETED*

Post deleted by Mephisto
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  #5  
Old April 30th, 2003, 05:11 PM
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Default Re: Space Empires IV: Data/Sound/Graphic

In honor of Rodger Zelazny, here is a new graphic interface entitled "Dust". "Blood" will be released soon. This is optimized for monitors running in 1024x768 mode.

1051715452.zip
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  #6  
Old May 1st, 2003, 02:22 AM

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Default Re: Space Empires IV: Data/Sound/Graphic

some additional formations...

1051748541.txt
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Old May 1st, 2003, 10:26 AM
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Default Re: Space Empires IV: Data/Sound/Graphic

The Vaadwaur v1.0 By Atrocities.



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