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April 6th, 2001, 02:41 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: A Poll on \"Supplies, Ammo, Fuel and Energy\"
Just two supply types would be plenty. Energy-supplies & Matter-supplies, as Baron said.
Then you have solar collectors for energy supplies, and ramscoops (which use lots of energy supplies to function) for matter supplies.
Then you could implement some really cool stuff.
But, one thing that must be done is PREVENT AMMOLESS WEAPONS FROM FIRING! It is really kinda dumb when I'm outta supplies, so I can't move, but I can still fire 10 Massive-mount WMGs at the same time!
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April 6th, 2001, 02:46 AM
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Sergeant
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Join Date: Jan 2001
Location: Brisbane, Queensland, Australia
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Re: A Poll on \"Supplies, Ammo, Fuel and Energy\"
I think that the game is fine with maybe a couple of tweaks.
Such as weapons stop firing if you run out of supplies DURING combat.
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April 6th, 2001, 02:47 AM
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Second Lieutenant
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Join Date: Jan 2001
Location: Eldersburg, Maryland, USA
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Re: A Poll on \"Supplies, Ammo, Fuel and Energy\"
Also is odd that my resupply pod has the exact missles it need for every ship in my fleet.
Two type would do I think. Not to complicated but opening up a lot of possibilities.
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April 6th, 2001, 08:50 AM
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Sergeant
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Join Date: Dec 2000
Location: Miami, FL U.S.A.
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Re: A Poll on \"Supplies, Ammo, Fuel and Energy\"
Okay, I can live with two types of supplies(Supplies/Energy & Ordinance/Matter)... as long as there is a way to generate supplies (without the need of a star). That way we can finally add power plants!
But weapons MUST stop firing when "out", and some componets need to DRAIN supplies at the start of every turn (like lifesupport), or be deystroyed.
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April 6th, 2001, 10:49 AM
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Corporal
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Join Date: Mar 2001
Location: Sweden
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Re: A Poll on \"Supplies, Ammo, Fuel and Energy\"
I'm actually one of those guys who think that Supplies and Cargo should be stored in the same facillity.
But it's a good idea.
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The best way to seek help is to help the best seek the way.
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April 6th, 2001, 10:54 AM
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BANNED USER
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Join Date: Mar 2001
Location: Toronto, Canada
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Re: A Poll on \"Supplies, Ammo, Fuel and Energy\"
Personally, I don't think any should be added. The only one I would tolerate would be power (power plants) but that's it. You don't want to have so many resources that you have to micro-manage - you got enough to do already.
With power plants, it might be a good idea if they were required to supply power to shipyards, mining facilities, etc. If one were destroyed, that planet may not be able to build ships and stuff until another power plant was completed.
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April 6th, 2001, 12:26 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: A Poll on \"Supplies, Ammo, Fuel and Energy\"
I really would not like this. Sorry, but its not for me.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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