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  #1  
Old April 6th, 2001, 02:41 AM
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Default Re: A Poll on \"Supplies, Ammo, Fuel and Energy\"

Just two supply types would be plenty. Energy-supplies & Matter-supplies, as Baron said.
Then you have solar collectors for energy supplies, and ramscoops (which use lots of energy supplies to function) for matter supplies.

Then you could implement some really cool stuff.

But, one thing that must be done is PREVENT AMMOLESS WEAPONS FROM FIRING! It is really kinda dumb when I'm outta supplies, so I can't move, but I can still fire 10 Massive-mount WMGs at the same time!
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Old April 6th, 2001, 02:46 AM

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Default Re: A Poll on \"Supplies, Ammo, Fuel and Energy\"

I think that the game is fine with maybe a couple of tweaks.
Such as weapons stop firing if you run out of supplies DURING combat.
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Old April 6th, 2001, 02:47 AM

Marty Ward Marty Ward is offline
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Default Re: A Poll on \"Supplies, Ammo, Fuel and Energy\"

Also is odd that my resupply pod has the exact missles it need for every ship in my fleet.
Two type would do I think. Not to complicated but opening up a lot of possibilities.
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Old April 6th, 2001, 08:50 AM

Trachmyr Trachmyr is offline
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Default Re: A Poll on \"Supplies, Ammo, Fuel and Energy\"

Okay, I can live with two types of supplies(Supplies/Energy & Ordinance/Matter)... as long as there is a way to generate supplies (without the need of a star). That way we can finally add power plants!

But weapons MUST stop firing when "out", and some componets need to DRAIN supplies at the start of every turn (like lifesupport), or be deystroyed.
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Old April 6th, 2001, 10:49 AM

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Default Re: A Poll on \"Supplies, Ammo, Fuel and Energy\"

I'm actually one of those guys who think that Supplies and Cargo should be stored in the same facillity.

But it's a good idea.
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Old April 6th, 2001, 10:54 AM

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Default Re: A Poll on \"Supplies, Ammo, Fuel and Energy\"

Personally, I don't think any should be added. The only one I would tolerate would be power (power plants) but that's it. You don't want to have so many resources that you have to micro-manage - you got enough to do already.

With power plants, it might be a good idea if they were required to supply power to shipyards, mining facilities, etc. If one were destroyed, that planet may not be able to build ships and stuff until another power plant was completed.
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Old April 6th, 2001, 12:26 PM
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Default Re: A Poll on \"Supplies, Ammo, Fuel and Energy\"

I really would not like this. Sorry, but its not for me.
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