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Old April 9th, 2001, 10:57 PM
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Default Re: Questions on AI vehicle construction

Nitram - I think there was this exact same question in another post that I answered Last week. The answer is yes, you can certainly prescribe a certain ship (such as PT Boat min & max hull size 300 for example) with the following cavaets:

(1) The AI will keep this as a valid ship design even in the end-game

(2) If there are multiple designs present, the AI tends to create new designs every couple of turns, even if there are no new techs

(3) You will still only be able to call the ships based on "design type" i.e. attack ship, defense ship, etc.

[This message has been edited by Tampa_Gamer (edited 09 April 2001).]
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Old April 11th, 2001, 01:22 AM

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Default Re: Questions on AI vehicle construction

Thanks, must have got lazy and not searched to hard.
I guess there is no way to control how many of each different attack ship type is built then.
What if I built an attack type ship as a stellar manipulation ship or some other type of ship, one where the tech is not usually available early? Would the AI put it in their attack fleet or would it just cruise around by itself?
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Old April 11th, 2001, 01:31 AM
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Default Re: Questions on AI vehicle construction

Nitram - that is exactly the next step that I tried (except I used the Boarding Ship and Kamikaze ship type). No dice, they were never added to attack fleets. Hence, another wish-list item is for a flag in the designfile to indicate whether a design type is valid for inclusion in Defense Fleet, Attack Fleets or both. However, I have never experimented with the stellar manipulation ships - its worth a try. Has anyone else seen them added to attack/defense fleets?
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