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				April 11th, 2001, 12:00 AM
			
			
			
		  
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				Corporal 
				
				
				
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				Range Check - any way around....
	
			 
             
			
		
		
		
		I am in a great game       I'm at around turn 100 and the computer keeps getting hung up on the Colonials Confederation.  I keep getting a Range Check Error.  I've saved just before the error and can't get the computer to move past it... anyone know what to do?  I'm in 4th place and it is a great game, I've been playing it for two days and would hate to give it up... HELP!
 
Jason2
 
[This message has been edited by Jason2 (edited 10 April 2001).]  
		
	
		
		
		
		
		
		
			
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				April 11th, 2001, 12:03 AM
			
			
			
		  
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				Re: Range Check - any way around....
			 
             
			
		
		
		
		Sounds like one of the AI files is USC. 
Best bet is to rename them all, then drop them back in one at a time, load the game and play a turn, see which one causes the problem - then fix it or post it so someone can have a look at it for you. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 11th, 2001, 12:07 AM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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				Re: Range Check - any way around....
			 
             
			
		
		
		
		Save the game and then try switching the problem AI to human control and see if you can save the game again at the beginning of the AI turn, then switch the AI back on, end its turn and see what happens. 
This range check error is fixed in the up coming patches - 
		
	
		
		
		
		
		
		
			
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				April 11th, 2001, 02:35 AM
			
			
			
		  
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				Re: Range Check - any way around....
			 
             
			
		
		
		
		I can't get around it!  This has been such a good game -aarrrghhh.  I'm actually having to fight to keep at 4th or 5th place... 
 
I tried playing through the 2nd players turn and then it went ok but stopped at its next turn.  It doesn't respond at all (just sits saying Player 2) or I get the range check error. 
 
I didn't really understand the reply about USC or what it meant by renaming... I tried the other post's suggestion....  
 
Any other ideas? 
 
Sigh. 
		
	
		
		
		
		
		
		
			
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				April 11th, 2001, 03:19 AM
			
			
			
		  
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				Re: Range Check - any way around....
			 
             
			
		
		
		
		Change the player 2 to human control. 
When the player 2 start to move, be patient... because sometimes, simply the program is very slow (specially in battles with large carriers). 
Go to drink something, and come again after some minutes (Once, I was forced to wait more than 20 minutes to see something!) 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				April 11th, 2001, 12:59 PM
			
			
			
		  
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				Re: Range Check - any way around....
			 
             
			
		
		
		
		Jason2 - email the savegame to me at  ctraber@ngn-tampa.com. I will have a look at it tonight.  
		
	
		
		
		
		
		
		
			
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				April 11th, 2001, 02:58 PM
			
			
			
		  
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				Re: Range Check - any way around....
			 
             
			
		
		
		
		Okay (read this Wednesday morning) thanx    
Jason2  
		
	
		
		
		
		
		
		
			
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				April 11th, 2001, 10:50 PM
			
			
			
		  
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				Re: Range Check - any way around....
			 
             
			
		
		
		
		Apologies, USC from the phrase USC without a paddle 
(basically it means not functioning) 
 
I meant, change the names of all the AI files so the AI can't find them, then put them back in one at a time. When you get the error you know it's in the Last file you put back, then you can find it 
 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				May 7th, 2001, 06:18 PM
			
			
			
		  
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				Re: Range Check - any way around....
			 
             
			
		
		
		
		I know I'm resurrecting ancient threads here, but I just encountered an RCE with the Colonials and Darloks after 59(!) turns. Looking through the design names, there was a blank line at the end of both design name files. In addition (probably minor, but...), a lot of the names in the Colonials.txt file had a space after them, and there were a few duplicates. I haven't tested the next turn yet (I worked around it Last turn with player-control) though. 
 
zen 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				May 7th, 2001, 08:44 PM
			
			
			
		  
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				Re: Range Check - any way around....
			 
             
			
		
		
		
		Jason2 
 
Always save your game, every turn, so if you have any problems, you can recover without wasting any turns. Always save just before ending your turn. 
 
When I get an RCE, for any AI race, I always restart the game, resume with your turn and just before ending your turn go to the options menu then to players. Set the AI to human control.  End your turn and let the computer process to the AI turn and let the computer process all the movements, etc... When done just end the AI turn.  This has worked for me all the time.  If some think that this is not fair, oh well. I am struggling to remain in 6th place with the Darlok, EA, Norak way ahead. (3 to 4 times bigger than me). I get a lot of RCE's, but they seem to happen to the races that have a lot of ships, planets, units... I do not want to end my game ( am 300+ turns in) as it is the first game that I find really challenging. 
 
		
	
		
		
		
		
		
		
			
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