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October 22nd, 2003, 06:56 PM
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Corporal
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Join Date: Apr 2003
Location: Bucharest
Posts: 79
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Re: Big List of Mods & Stuff - ok, fine comments too.
Yeah sure SJ.. imporssible the Dagger mission ey... i passed from the first try...
Actually i made a test ... using in the first battle a couple of Toxic injectors i picked up...
That killed them easily...
And on a seocnd try using a Xiati Battleship i punded them with Quantum Torpedoes...
I love the Xiati Battleships
I had plenty of money form killing the little injured TERRAN CARRIERS 
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Nexus Lord Executron
Desolance as humanity fades into oblivion
System Lord of Nexus - PBC
Romanian Revivalist Dominon - Legacies
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October 23rd, 2003, 10:46 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Big List of Mods & Stuff - ok, fine comments too.
You are such a chaotic evil character, Executron
I have here an update for P&N-ism.
Rev B, which fixes even more oddities with slot configurations.
It also should get the AIs to use more crew quarters and lifesupport on big ships (which provide resistance against those nasty toxins  )
Made possible by a new Version of the Slot Modder!
This tool now features arcs painted onto each slot, in addition to the numbers representing the weapon firing point and ship side facing.
Also, a slot lock button, so you can prevent them from accidentally sliding around while you click around altering other slot info.
Get it all from:
Http://imagemodserver.mine.nu/starfury
[ October 23, 2003, 21:48: Message edited by: Suicide Junkie ]
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October 24th, 2003, 12:24 AM
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Private
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Join Date: Jun 2003
Location: Backwoods
Posts: 40
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Re: Big List of Mods & Stuff - ok, fine comments too.
Well, I've been tinkering with the files some to create a mod in which you play the heir to a small criminal syndicate. Some of the things that are different: Many spacedocks & ship dealers require bribes, stores have been changed some, starting homesystem is different, crew killing weapons are illegal cargo, and some other stuff too. I wanted to upload it, but I don't know how
I've never tried uploading a mod before, and I can't seem to find how to do it anywhere. Any help is appreciated 
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Arkansas... Where men are real men and sheep are real scared.
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October 24th, 2003, 12:32 AM
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National Security Advisor
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Join Date: Nov 2000
Posts: 5,085
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Re: Big List of Mods & Stuff - ok, fine comments too.
SJ, when I try to start the new Version of your slot modder, all I get is a box saying "Unexpected error" and the program closes.
macjimmy, you you familiar with winzip? You need to zip the directory your mod is in, then upload it. I don't think you can do it here right now though..but if the file is under a meg or two, email it to me and I'll put it up for you.
pdse4 (a-t) cox.net
[ October 23, 2003, 23:34: Message edited by: Phoenix-D ]
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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October 24th, 2003, 01:09 AM
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Private
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Join Date: Jun 2003
Location: Backwoods
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Re: Big List of Mods & Stuff - ok, fine comments too.
Quote:
macjimmy, you you familiar with winzip? You need to zip the directory your mod is in, then upload it. I don't think you can do it here right now though..but if the file is under a meg or two, email it to me and I'll put it up for you.
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Thanks much I will do a few more things to it and email it to you when done
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Arkansas... Where men are real men and sheep are real scared.
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October 24th, 2003, 01:34 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Big List of Mods & Stuff - ok, fine comments too.
Quote:
SJ, when I try to start the new Version of your slot modder, all I get is a box saying "Unexpected error" and the program closes.
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Well, I'm certainly not getting that can you give me any more details to work with?
I've tried updating the posted EXEs using the old application title in case that was causing you trouble.
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October 24th, 2003, 04:36 AM
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National Security Advisor
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Join Date: Nov 2000
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Re: Big List of Mods & Stuff - ok, fine comments too.
All I did was overwrite the directory with the new Version of the modder; it also has the storemodder in the same folder (storemodder works, slotmodder used to).
Running the older Version works fine; using any of the new ones doesn't, just pops up the same Unexpected Error dialog box.
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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