.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: Starfury

Reply
 
Thread Tools Display Modes
  #1  
Old November 17th, 2003, 05:10 AM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: List of oddities

You could do that to. Just give it a target type of planet.

It is odd though; giving something in the purchaseship enemy file an asteroid for a model works fine. Giving it a model of a planet crashes the game..
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #2  
Old November 17th, 2003, 05:31 AM

Taz-in-Space Taz-in-Space is offline
First Lieutenant
 
Join Date: Dec 2001
Location: SE Pennsylvania
Posts: 722
Thanks: 0
Thanked 0 Times in 0 Posts
Taz-in-Space is on a distinguished road
Default Re: List of oddities

Hmmm, something about how the program handles textures? Try something else graphically simple - like a sun?...
__________________
Gaze upon Taz-in-Space and TREMBLE!

<img src=http://imagemodserver.mine.nu/other/MM/SE4/warning_labels/inuse/taz.jpg alt= - /]
WARNING: Always count fingers after feeding the Tazmanian Devil!
Reply With Quote
  #3  
Old November 17th, 2003, 05:38 AM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: List of oddities

Found the problem. Override textures don't work for ships, and there WAS no default texture for that .x file. Making one fixed the issue.

What this means, is you need a seperate .x file and texture for each killable planet. Not a big deal, since you don't want too many of them- each will have its own AI, and lots of them will slow the game down.
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #4  
Old November 17th, 2003, 05:55 AM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: List of oddities

And after a little messing around, I now have a completely functional, attackable Planet Earth.

Blows up real good, burns nicely too (which looks strange). Still need to edit the firing points for the "weapon platforms" and give it a proper portrait.

EDIT: well, not completely functional. About every other time I start up, I crash with an invalid floating point. Hmm.

[ November 17, 2003, 04:02: Message edited by: Phoenix-D ]
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #5  
Old November 18th, 2003, 06:30 AM

Taz-in-Space Taz-in-Space is offline
First Lieutenant
 
Join Date: Dec 2001
Location: SE Pennsylvania
Posts: 722
Thanks: 0
Thanked 0 Times in 0 Posts
Taz-in-Space is on a distinguished road
Default Re: List of oddities

The game crashes on start-up? That would seem to indicate that a variable field was getting bad input - except that SHOULD crash it EVERY time...

Does it crash only after going through on a RELOAD? That would indicate that the bad value was being generated IN THE GAME.
Try this: load program from scratch, if no error then save and then blow up planet; and reload saved game. If it crashes on a RELOAD, that would indicate the bad value IS generated.
If above happens: Try load from scratch and play as above. BUT then get out of game ENTIRELY. Then load on a fresh start - If no error then you just proved the above.

If the crash error is truly random then I haven't any suggestions...
__________________
Gaze upon Taz-in-Space and TREMBLE!

<img src=http://imagemodserver.mine.nu/other/MM/SE4/warning_labels/inuse/taz.jpg alt= - /]
WARNING: Always count fingers after feeding the Tazmanian Devil!
Reply With Quote
  #6  
Old November 18th, 2003, 11:44 PM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: List of oddities

As far as I can tell, it only crashes the first time I start the game with a DIFFERENT ship type (I have two).

So, if I select the Terran Destroyer to start, crash. If I restart and select the destroyer again, all is well.

If I restart and select the Gunboat, crash. And vice versa..
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #7  
Old November 19th, 2003, 04:45 AM

Taz-in-Space Taz-in-Space is offline
First Lieutenant
 
Join Date: Dec 2001
Location: SE Pennsylvania
Posts: 722
Thanks: 0
Thanked 0 Times in 0 Posts
Taz-in-Space is on a distinguished road
Default Re: List of oddities

That would seem to indicate that there are some files loaded at the start of a NEW ship that is NOT loaded when using a ship same as the Last one loaded...

And I take it that this crash did NOT happen before the planet was blown up? Weird!

Sounds like a job for the Mighty Malfador Machinations Mastermind!!
__________________
Gaze upon Taz-in-Space and TREMBLE!

<img src=http://imagemodserver.mine.nu/other/MM/SE4/warning_labels/inuse/taz.jpg alt= - /]
WARNING: Always count fingers after feeding the Tazmanian Devil!
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:31 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.