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October 24th, 2003, 02:22 PM
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Shrapnel Fanatic
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Location: Waterloo, Ontario, Canada
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Re: Bugs in V 1.08
Quote:
Originally posted by Artscrafter:
One more bug, not one that people are very likely to come across but a bug nonetheless:
"Invalid floating point operation" if you exit out of a planet's menu while your ship has no components.
Edit: This isn't a new bug, it was there in 1.00 also.
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Probably a division by zero since you have no hitpoints on your ship.
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October 24th, 2003, 06:45 PM
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Private
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Re: Bugs in V 1.08
I think there should be some difference between a lvl 1 Fighter Bay and a lvl 28 other than the level.
Currently it does not make sense to buy the higher ones.
There can be other components with this (mine layer, etc.) issue too.
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October 24th, 2003, 07:15 PM
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Shrapnel Fanatic
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Re: Bugs in V 1.08
Bridge, crew quarters and lifesupport, are similar.
Check out my "P&N - Homefront" mod for some really cool ability distributions on those components 
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October 24th, 2003, 11:32 PM
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National Security Advisor
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Re: Bugs in V 1.08
I can confirm the scattering armor bug and emmisive bug..just tested it.
EDIT: further testing- it is NOT responsible for the one point of damage thing. The displayed resistances do all go up, but if you are using standard components everything functions normally. Still testing the actual resisted components..
[ October 24, 2003, 22:38: Message edited by: Phoenix-D ]
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Phoenix-D
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November 4th, 2003, 03:27 AM
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National Security Advisor
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Re: Bugs in V 1.08
-the quadrent map data file states that it's a 100x100 grid. Trying to use a Y-value of more than 51 doesn't work; 52 shows up, but the label is scrolled off the grid, 53 doesn't show at all. Too high X-values (53+, looks like) results in a range check error crash.
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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November 4th, 2003, 05:06 AM
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Shrapnel Fanatic
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Re: Bugs in V 1.08
Did you consider negative numbers?
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November 4th, 2003, 04:26 PM
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Re: Bugs in V 1.08
Another bug is destruction of space stations:
For example: In campaign one, the space station in New Texas got destroyed because some pirate crashed into it. But still in the mercenary guild around this system many missions are offered which try to send goods to that space station...
cya, Runner
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