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  #1  
Old May 25th, 2004, 09:27 PM
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Fyron Fyron is offline
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Default Re: Announcing: Freespace mod, a branch of the People\'s Mod

Nothing has been done about the Star Trek mods for SE4. I doubt anything will happen with a SF Star Trek Mod. Malfador and Shrapnel are under the Paramount radar.
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  #2  
Old May 25th, 2004, 10:34 PM

Gandalf_greypilgrim Gandalf_greypilgrim is offline
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Default Re: Announcing: Freespace mod, a branch of the People\'s Mod

Well, I also tend to agree that a freespace mod is more fitting, the star trek ships are just too large. I'm leaning more towards a freespace mod, although if I get enough support then I may consider doing both.
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Old May 25th, 2004, 10:46 PM

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Default Re: Announcing: Freespace mod, a branch of the People\'s Mod

What do you mean by too large?
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Old May 25th, 2004, 11:14 PM

DeadZone DeadZone is offline
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Default Re: Announcing: Freespace mod, a branch of the People\'s Mod

The way the movement engine is would make it silly to make a ST mod

For one, a Borg Cube looks completely stupid when turning about (trust me, Ive imported plenty on ST models into SF)
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Old May 26th, 2004, 07:34 PM

Gandalf_greypilgrim Gandalf_greypilgrim is offline
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Default Re: Announcing: Freespace mod, a branch of the People\'s Mod

Quote:
Originally posted by Phoenix-D:
What do you mean by too large?
The physical size of the ships is too large. It just wouldn't like right, as deadzone said too, the movement system just doesn't look right. So, it's decided then, look for a new post regarding the freespace mod, right now I have to wait for my new hard drive to come in, stupid disk fried
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Old May 26th, 2004, 07:47 PM

Phoenix-D Phoenix-D is offline
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Default Re: Announcing: Freespace mod, a branch of the People\'s Mod

I can see the movement issue, but you can scale the ship models down if you need to.
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Old May 26th, 2004, 07:59 PM

Gandalf_greypilgrim Gandalf_greypilgrim is offline
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Default Re: Announcing: Freespace mod, a branch of the People\'s Mod

True, well, I'll start with the freespace mod and I'll look into the possibility of a star trek mod later down the road.
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