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September 21st, 2003, 03:53 PM
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Re: 3d battle scenes are looking horrible! :(
Quote:
Originally posted by Mortifer:
Ah those are zoomed in images? Well than maybe it wont be that bad afterall.
Johan may I have a question? It was necessary to change to 3d in the battle screen?
There are strategy games with awesome 2d/isometric gfx on the market!
Even the War Engine's top-down view would be awesome with a 16bit color and min. 1024x768 resolution!
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No it wasn't necessery, but we thought it looked better than the previous battlefield, and JK had been working on a 3D engine for other reasons. Also the particle effects in the dom2 battles are significant improvement over the old spell effects from dom 1.
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September 21st, 2003, 04:05 PM
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Lieutenant General
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Re: 3d battle scenes are looking horrible! :(
Spell effects REALLY look great guys.
Terrain is also fully 3D and the only thing that is pixilated would be units, but considering how many of them are there its not wonder why devs can't make 3D graphics for them. I for one prefer to have more units then few 3D ones.
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September 21st, 2003, 04:12 PM
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Lieutenant General
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Re: 3d battle scenes are looking horrible! :(
Oh, yeah, one more thing. Higher resolution will improve quality of unit images dramatically so it will all look so much better. People with better computers wont notice pixels so much as will people with lower-end computers.
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September 21st, 2003, 05:26 PM
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Lieutenant General
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Re: 3d battle scenes are looking horrible! :(
Ah yes, i suspected something like that.
And i just love particle effects. Thy have their own unique beaty.
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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September 21st, 2003, 06:33 PM
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Sergeant
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Re: 3d battle scenes are looking horrible! :(
I saw some of the screenshots an I think that they look great. The top-down approach is ok for keeping track of your units in a tactical battle, but visually it tends to look like a bad tablecloth. And since this is just a replay of the combat the pseudo 3D is fantastic (the shots of Ermor storming the castle made me salivate just a bit). It gives you a better feel for the battle yet doesn't waste a lot of time. After all, by mid to late game you tend to ship through them rather quickly. It would be a shame to waste overdone 3D grafics on something that you will eventually just breeze past.
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I do not know with what weapons World War III will be fought, but I know that World War IV will be fought with sticks and stones.
-Albert Einstein
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September 21st, 2003, 06:57 PM
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Lieutenant General
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Re: 3d battle scenes are looking horrible! :(
I'm waiting to see my first Dom II Orb Lightning...
The first casting Orb Lightning in Dom I was almost religious experience for me...
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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September 21st, 2003, 09:05 PM
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Lieutenant Colonel
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Join Date: Apr 2003
Location: Nuts-Land, counting them.
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Re: 3d battle scenes are looking horrible! :(
Having played Doms I, I must say that the 3D terrain rendering, along with the all new particles engine is a big overhaul.
I'm unable to figure what you can do with the camera though. Does you have a movable camera to start with? Which axe can you tilt? I suppose you always see the battlefied from a side, as the sprites are made like this, but is it easy to see where the units are positioned from the viewing angle we always see in the screenshots? The benefit of the top down 2D view was that you were seeing precisely the unit positionning as battle progressed. With this side view, I wonder if you dont just see a big pool of unit ???
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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