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September 28th, 2003, 05:07 PM
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
Quote:
Originally posted by Nerfix:
Have you played Dominions more than 2 times? Have you played it at all? I have dedicated my life to Dominions, i have played it for something like 2 years, and i knew immediatedly when i got the demo that this game was unique. I and my friends have our own webpage and Boards, and i have watched the progress of Dominions II from the beginning. I have spent countless nights thinking what will become of Dominions II.
Is it so horrible that someone actualy like this game the way it is, even with its "horrible", "ugly" GFx?
This game is literaly holy to me. I don't want to see it being destroyed, but my worst nigthmares are turning true.
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Dude, nothing will be destroyed. Can you tell us, that what the #$%^&*( are you talking about? You are not forced to download and play any mods, you...*insert bad words here*
I can't belive that this kid is so stupid.
As someone suggested, do not even load this thread, you are just making us mad and angry with your stupid replies.
Stpatrick - This is lot more than disagreement. Nerfix cannot tell us anything wrong about modding. 'He just don't like modding'. Shrugs....
Leave this god damned thread Nerfix, you are making no sense.
[ September 28, 2003, 16:07: Message edited by: MStavros ]
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September 28th, 2003, 05:10 PM
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Major
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
UMMMM, Nerfix is a typical troublemaker. Ignore him.
1 star for him.
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September 28th, 2003, 05:17 PM
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
Ok, so maybe 0.1% is an exageration - but honestly something like 1% or 2%, in my experience. Of course there is an inversely proportional relationship between how good the original game/scenario is and how worthwhile the mods are - if the original NEEDS tweaking, then mods can be a really good thing. I suspect if people are no longer playing vanilla it's because vanilla needed something that a mod added. I definitely don't think that's the case with Dominions.
And Nerflix - I agree with you in being opposed to mods, but you are stating the case too strongly saying that having the ability to mod will ruin the game - it will still be possible to play "vanilla" Dominions and ignore the mod world.
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September 28th, 2003, 05:24 PM
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
Quote:
Originally posted by st.patrik:
but you are stating the case too strongly saying that having the ability to mod will ruin the game - it will still be possible to play "vanilla" Dominions and ignore the mod world.
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Yes, this is what he can't understand with his 70 IQ I guess.
As for the rest, you don't see the point behind modding as well. Mods aren't made only to fix the balance, the best mods are totally different from the original game. It is a GOOD thing.
If someone says that its bad, its sounds abnormal to me, sorry. Why? Because as someone mentioned, more diversity = more fun. Got it?
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September 28th, 2003, 05:43 PM
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
ok, so I don't want to get into a huge pointless argument here - I'm quite happy to agree to disagree, but here is maybe the key issue:
you say (or rather quote) more diversity = more fun, whereas I think while diversity can contribute to something being fun, it is in no way a sufficient condition to make something fun - much more important is careful design and balancing. Some of the best games of all time are incredibly simple - hardly any diversity at all. So I don't agree that more diversity necessarily equals more fun.
Honestly I think (without getting too philosophical on you all  ) that valuing diversity so highly is one of the most foolish things about our postmodern culture - we value diversity more highly than it deserves - it is almost the sole criterion for determining worth. exhibit a: this whole discussion about modding.
However, such philosophical musing are somewhat irrelevant, because what it comes down to is Illwinter deciding whether or not they like the idea of modding. You want them to, I don't want them to, we'll see what they decide. I guess I'm willing to leave it there.
[ September 28, 2003, 16:46: Message edited by: st.patrik ]
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September 28th, 2003, 05:46 PM
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Brigadier General
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
Okay guys time out.
Just because some folks mod the game doesn't mean it will be ruined. Most people play SE:IV plain vanilla and it has a thriving community. But if some folks want to tinker, why the friction. Letting people have it their way is what grows a community, not threatens it.
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September 28th, 2003, 06:51 PM
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
I don't know....SE4's modding....some of the mods, i really like....
Dominions...I doubt I would ever really mess with any mods for it, cause the game itself is just so much what I have looked for in a fantasy tbs game.
Having said that, I don't think modding will ruin it...but, many of you are all pissed at Nerfix, calling him names, cause he doesn't want mods, and he may have called you names...
He doesn't want mods....you do....does that make you better? more superior? does that make him better? more superior? no...but I will say this, Nerfix has studied this game for quite some time...you can't trash that....illwinter respects him for his hard work and dedication to the game...you cannot trash that....
I think it shows your own foolishness to bash him...you are pointing out your own determination for modding, just as he is for no modding....
stupid arguement really....
(i do think that modding WILL add to the ppl wanting to buy the game. that could be a good thing, or a bad thing...will ppl want to buy the game for the game itself, or just so they can "change" things? sure sells are good....but what at what expense to the original "work of art"...ALSO, if Dominions is made primarily for MP, modding WILL make MP games a bit more tougher to play....think about it....)
[ September 28, 2003, 17:54: Message edited by: cpbeller ]
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