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October 2nd, 2003, 09:22 PM
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Corporal
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Join Date: Sep 2003
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
Oops, we were posting in the same time.
[ October 02, 2003, 20:23: Message edited by: MStavros ]
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October 3rd, 2003, 10:05 AM
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BANNED USER
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Join Date: Jul 2002
Location: Budapest, Hungary
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
Ok shall we start to work on some LotR units than?
OR wait for dom 2, and browse between the existing units, I am sure that we will be able to use some of them.
I say lets wait for dom 2. first. 
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October 3rd, 2003, 03:49 PM
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BANNED USER
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
I will make some units. I think I will use some units from Age of Wonders 2.
[Screenshot, edit, tweak.]
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October 5th, 2003, 09:16 AM
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BANNED USER
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
I ripped out some cool unit graphics already, perhaps we should make a site to host them or something?
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October 6th, 2003, 01:20 AM
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BANNED USER
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Join Date: Jul 2002
Location: Budapest, Hungary
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
I will make a site, but let us wait for the game first.  [Also the mod tools]
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October 6th, 2003, 01:21 AM
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Lieutenant Colonel
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Join Date: Apr 2003
Location: Nuts-Land, counting them.
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
Quote:
Originally posted by Kristoffer O:
[QB
3. Black is transparent. Magenta (100R.0G.100B) is shadow (on the ground beneath the unit).
QB]
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Kristoffer meant 100% R, 0% G, 100% B, as on a 0-255 RGB scale this would translate to (255/0/255)
Magenta, the color which is so ugly that every developer in the world uses it as a transparent color 
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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October 5th, 2003, 09:32 PM
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Corporal
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Join Date: Sep 2003
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
I think we forgot about a very important part.
The mod tools must contain the following: Weapon/Armor/Item editor. [For units and for leaders as well.]
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