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September 25th, 2003, 07:02 PM
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BANNED USER
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Join Date: Jul 2002
Location: Budapest, Hungary
Posts: 410
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Re: Whats this...?
Hell yeah, there is an awesome fantasy mod for Civ3: Fantasy Empires by Balrog.
I played a lot with the mod.
If you check out civfanatics, you know that Balrog will make Fantasy empires II., after the release of the new expansion. I cant wait for it. 
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September 25th, 2003, 11:46 PM
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Corporal
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Join Date: Jan 2001
Location: Dallas, TX
Posts: 64
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Re: Whats this...?
I vastly prefer Dom to MOM, but Dom never felt like the successor to MOM to me (it’s just the closest thing we are likely to see). Dom reminds me of the old KOEI (ROM3K and Nobanaga’s Ambition) games by being province based. I can see where this makes AI simpler.
But a Civ-like ability to build new cities in proximity to interesting (and advantageous) terrain features would rock. The MOM ability to populate said cities with different races was very cool (SEIV allows this) too. I think there is room in today’s market for MOM2 with smaller controlled tactical battles, AND DomII with massive computer controlled battles. I have to believe that MOM2 will arise sooner or later – I just worry that it will suck when it does.
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September 25th, 2003, 11:58 PM
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BANNED USER
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Join Date: Jul 2002
Location: Budapest, Hungary
Posts: 410
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Re: Whats this...?
Aye, DoM is lot better.
I think that DOM is one of the best tbs strategy games, its very unique as well. 
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September 26th, 2003, 12:12 AM
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Captain
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Join Date: Sep 2003
Location: New Mexico
Posts: 990
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Re: Whats this...?
Yes the KOEI games are probably the best comparison for Dom, though the KOEI games did have tactical combat. Heh, I can remember playing BKoAC for something like 60 hours over 3 days in college once... we'd skip classes, skip food, skip sleep, skip women, ... now that was the true sign of a great game. I can see that Dom is on that level for me, though I no longer have a group of friends to do something like that with... oh well, that's what PBEM is all about I suppose
LOL I can still remember most of the quotes the heros would give you when you worked them too hard (or at all...). Gemfire wasn't that good though, anyone else ever try that? I think KOEI also did something called Balor of the Evil Eye (or something like that) it was their standard game in Celtic times and trappings, never got it though so I can't really comment on it.
You can find alot of the older KOEI games at various AbandonWare sites, I won't mention any though, don't wanna get in trouble 
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September 26th, 2003, 12:14 AM
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BANNED USER
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Join Date: Jul 2002
Location: Budapest, Hungary
Posts: 410
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Re: Whats this...?
WOW! I loved the old KOEI games, they had an excellent diplomacy system as well! [Bribe, alliances, joint attacks and many other options!]
Haha I remember that I was so happy, when I had ~ 1.3M troops ready for combat.
I think that was in RotK 4.
Too bad that RotK 7,8,9 are only released in the asian countries. There is no english Version from them.
[ September 25, 2003, 23:15: Message edited by: Mortifer ]
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September 26th, 2003, 12:39 AM
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Private
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Join Date: Sep 2003
Location: Vancouver, BC
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Re: Whats this...?
Quote:
Originally posted by licker:
[QB]I think KOEI also did something called Balor of the Evil Eye (or something like that) it was their standard game in Celtic times and trappings, never got it though so I can't really comment on it.
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Balor was a great game, very much like the RoTK series, but a little simpler, and of course with a Celtic theme. I think Dom reminds me more of this one than the RoTK games as well... probably because of the greater similarity in themes, and the use of magic. I'm pretty sure you can find it on the same 'unmentionable' sites...
Btw, if there are any Shrapnel staff hanging around, what is your policy on 'abandonware'? Do you consider it to be the same as software piracy (some publishers do, others don't)? Just curious... 
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September 26th, 2003, 12:46 AM
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Captain
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Join Date: Sep 2003
Location: New Mexico
Posts: 990
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Re: Whats this...?
Another interesting game in the same genre is King of Dragon Pass. I only fooled around with the Demo though, so I don't really know if it got any more interesting or not, but it seemed to have alot of potential. Though it used a lot more story telling to drive along the game play (not that it was scripted or particularly linear) which made it not appeal to some people.
Hmm I wonder how many of these games the Dom devs have played or looked at 
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