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September 29th, 2003, 05:56 PM
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Lieutenant General
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Re: suggestion about commanders
I would also like to see formations.
But Dominions II will be a great game, nevertheless.
Hmmmm... If we would start to design formations and their effects... And how to put them in to the game...
[ September 29, 2003, 16:58: Message edited by: Nerfix ]
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September 29th, 2003, 06:03 PM
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Captain
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Re: suggestion about commanders
Quote:
Originally posted by Nerfix:
I would also like to see formations.
But Dominions II will be a great game, nevertheless.
Hmmmm... If we would start to design formations and their effects... And how to put them in to the game...
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It is not lack of ideas about formations or their effects that keeps them from being implemented, it is the difficulty of implementing them. So you can gush formation ideas until you keel over, formations won't happen without a major reworking of the tactical battles and such a major reworking of the tactical battles is not viable before dom 3, and dom 3 might never be made at all.
[ September 29, 2003, 17:05: Message edited by: johan osterman ]
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September 29th, 2003, 06:05 PM
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Lieutenant General
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Re: suggestion about commanders
Tell me, what are your technical dificulties with formations, exactly.
Yeah, yeah, i'm on a roll, but i want to see if i could figure anything out. I or we(the rest of us).
And yes, i'm willing to sacrifice my precious time for you. And yes, i have too much spare time.
Please, this can't possibly hurt you, can it...?
(as you can see, no smiley=dead serious)
[ September 29, 2003, 17:17: Message edited by: Nerfix ]
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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September 29th, 2003, 06:14 PM
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Corporal
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Re: suggestion about commanders
Hi,
Even though I'm a new Dom player. (I've been playing the demo in anticipation of Dom 2.) I would most violently object to building improvements. We don't need another Civ. I HATE spending forever building up cities, provinces, whatever. Having to do all that stuff before you're fully developed.
Dom 1 (and I presume 2) already have plenty of things to do and consider without this. Not to mention how it would change the balance. Poor Ermor would be in even more trouble and I freely admit they are my favorite so far.
OTH, I do think formations would be good. I'm a bit frustrated at the lack of control of my troops.
Ciao,
V'ger gone
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September 29th, 2003, 08:31 PM
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Major
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Re: suggestion about commanders
I think I agree with Vger about buildings - the focus of dominions is not building and I kinda like it that way - I think having more buildings would confuse genres
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September 29th, 2003, 08:33 PM
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BANNED USER
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Re: suggestion about commanders
Uh? You call a little upgrade - economy?! Or you call that civ like? Eh? Kinda odd if you call a castle upgrade like that...
Anyways I can live without it, but it would be cool to have.
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September 29th, 2003, 08:34 PM
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Lieutenant General
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Re: suggestion about commanders
Well, duh.
This is Illwinter's call.
I still say it's stupid that "civilised" nations can't cross sea provinces!
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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