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September 30th, 2003, 03:38 PM
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Major General
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Join Date: Sep 2000
Location: Georgia, USA
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Re: Player controlled battles???
Quote:
Originally posted by Mortifer:
the Dom II. combat/spellcasting AI will kick some ***.
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I'd tell you my Win-Loss record against the AI, but . . . eesh. It's a very smart AI.
I think this is one of those issues that'll never reach a unanimous concensus. Some would prefer direct control; some don't. It's a personal taste thing as much as anything else, IMHO.
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September 30th, 2003, 03:53 PM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
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Re: Player controlled battles???
Can the AI be...evil?
*evil cackle*
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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September 30th, 2003, 04:20 PM
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BANNED USER
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Join Date: Sep 2003
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Re: Player controlled battles???
I think, that the AI controlled battles are cool.
Well, if there would be an option to turn on/off the AI battles..that would be better, I agree.
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September 30th, 2003, 05:14 PM
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Lieutenant General
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Join Date: Dec 2000
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Re: Player controlled battles???
Quote:
Originally posted by Nerfix:
Can the AI be...evil?
*evil cackle*
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Computers are evil. Games are evil. How can AI not be evil? 
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September 30th, 2003, 05:15 PM
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Major General
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Join Date: Sep 2000
Location: Georgia, USA
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Re: Player controlled battles???
The AI can definitely be evil!!!
Did it do the "rampage" thing in Dom I? In Dom II, if it realizes it can't hold secondary territories against you, it will abandon them and charge into yours, tearing down your temples, pillaging and looting, and generally demolishing your infrastructure. You're forced to chase the rampaging armies down, and they're building up front-line troops and defence levels in the meantime. Eesh! It's enough to make a Pretender Parrot weep!
Sometimes I've "counter-rampaged" and charged into their territory to mess it up while trying to stop them from what they're doing to mine. I've yet to be able to press a full assualt in the face of having my interior demolished, however. The AI seems to be able to find any hole in my defenses and slip through!
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September 30th, 2003, 05:16 PM
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BANNED USER
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Join Date: Jul 2002
Location: Budapest, Hungary
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Re: Player controlled battles???
OMG, I really want to see this AI now! 
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September 30th, 2003, 05:38 PM
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Lieutenant General
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Join Date: Dec 2000
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Re: Player controlled battles???
That’s not all! If AI decides to go at war with you he will place his troops before that and strike at ALL your provinces he can reach simultaneously. I was attacked like that two times so far by Panganea and Atlantis (from sea!). I'll tell you, AI is BAD boy.
And even that is not all. I thought I have figured him out so when 1 of his provinces borders 2 of mine and I have army in one of them while other is undefended (only local force), I would move that army to undefended province and intercept his attack. But noooo! Now he attacks BOTH of my provinces with just enough troops to take down one of them if only my local force is defending. I’ve lost lots of provinces nearly by surprise (more like shock) that way.
Basically AI is teaching ME how to play. 
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