|
|
|
|
 |

October 27th, 2003, 03:05 AM
|
|
Sergeant
|
|
Join Date: Oct 2003
Posts: 262
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: The Random Map Generator and Maps
"Wouldn't tiny mountain provinces have really low supply values, though (they get docked once because they're mountain, and again because they're tiny)? Or is that part of the point?"
Definately. I specified a double line so only a few hardy explorers could cross the peaks. Where a range is only a single province thick would be a pass. A small pass would leave an army tired (aka starving) with more of the same if it has to retreat, a larger one would be safer to invade through.
Oh well, it appears Dom2 is going to handle it less elega^H^H differently. ;-)
|

October 27th, 2003, 08:51 AM
|
|
Lieutenant Colonel
|
|
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: The Random Map Generator and Maps
Blackwulf : thank you for the thanks
Chris : Congrats for starting this major project. Hope it will progresses well.
As of now, dont put to much focus on extended scripting capabilities, as I'm doing a utility on that. If I'm screwed or if I have no more time, then you will have to take up the flame and carry it to the end though 
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
|

October 27th, 2003, 08:55 AM
|
|
Lieutenant Colonel
|
|
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: The Random Map Generator and Maps
Quote:
Originally posted by Johan K:
Mountain and forest provinces are already more difficult to pass through in dom II, so it should not be necessary to reduce their size too.
|
I suppose it means less supplies? Because I always wondered what the 'strategic move' line in dom 2 progress page meant?
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
|

October 27th, 2003, 09:05 AM
|
 |
General
|
|
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
|
|
Re: The Random Map Generator and Maps
Strategic move is the number of provinces your units can move. Basically: HI=1, LI=2, LC=3. If your army enters a forest it stops unless it has forest survival. Thus Pangaea is not hindered by forests where the knights of Ulm would move one province a turn.
Undead and lighter flying units usually have a move of 3.
Movement is less generous than in Dom I, but terrains have greater inpact on your army movements and reqruitment.
|

October 27th, 2003, 10:33 AM
|
|
Lieutenant Colonel
|
|
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: The Random Map Generator and Maps
wow, major feature change that went unoticed until now!
so I suppose strategic move is the friendly move of doms I (no decision making - shall I strat move or not - in fact).
Does this means that Pythium no longer have his +1 move range?
thats change quite a bit the gameplay.
user feedback pet peeve: I have a group of Cardaces and Hoplites. Can I know, before trying, that I will strat move one province because of Hoplites, or is it trial and error process until you know which unit belong to which group?
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
|

October 27th, 2003, 01:48 PM
|
 |
General
|
|
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
|
|
Re: The Random Map Generator and Maps
Quote:
Originally posted by Pocus:
wow, major feature change that went unoticed until now!
so I suppose strategic move is the friendly move of doms I (no decision making - shall I strat move or not - in fact).
Does this means that Pythium no longer have his +1 move range?
thats change quite a bit the gameplay.
user feedback pet peeve: I have a group of Cardaces and Hoplites. Can I know, before trying, that I will strat move one province because of Hoplites, or is it trial and error process until you know which unit belong to which group?
|
Legionaires have 2 strat move, not 1 as other HI.
It is displayed as: Move 1/8 (1=strat move 8=battle ap)
There is no warning saying that you are trying to move too far when I come to think about it. But your commander will not change from defend -> move unless a move is possible.
|

October 28th, 2003, 02:01 AM
|
|
Lieutenant Colonel
|
|
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: The Random Map Generator and Maps
fair enough this dual AP info.
thanks.
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
|
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|