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April 19th, 2001, 04:56 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
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Re: Demo user seeks a few pointers
And if you want to find ruins -- look up the Planet listing (the button looks like, well, a planet, if memory serves), select Special, and it'll list the known worlds that have ruins on them. It's also mentioned in the statistics panel when viewing the planet (usually a reference to deserted alien cities or something like that).
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-- The thing that goes bump in the night
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April 19th, 2001, 05:19 PM
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Corporal
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Join Date: Apr 2001
Location: London, UK
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Re: Demo user seeks a few pointers
Thanks for the help, guys!
"The red "trash can" means you don't have a spaceport in the system" - well that's intuitive!
And if I colonise a planet with ruins on it do I get the tech free or do I have to put research on it?
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April 19th, 2001, 05:28 PM
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First Lieutenant
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Join Date: Jan 2001
Location: Randallstown, Maryland, USA
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Re: Demo user seeks a few pointers
The tech is free and can be quite valuable, like a new colonization type. Colonize all ruins as soon as possible, even if you can't hold it. The tech goes to the first owner.
Also, under the empire button, crown, are the ministers and the empire options. Use the minister button to enable any specific minister you want to use. Use empire options to set options like showing where spaceports, resupply and shipyards are, remove confirmation dialogs for certain actions etc.
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April 19th, 2001, 10:11 PM
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Major
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Join Date: Dec 2000
Location: Northern Virginia, USA
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Re: Demo user seeks a few pointers
quote: Originally posted by Taqwus:
And if you want to find ruins --
<snip>
It's also mentioned in the statistics panel when viewing the planet (usually a reference to deserted alien cities or something like that).
There's also an icon that kinda looks like Stonehenge on the statistics panel for planets that have ruins.
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April 19th, 2001, 11:53 PM
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Sergeant
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Join Date: Jan 2001
Location: Brisbane, Queensland, Australia
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Re: Demo user seeks a few pointers
Go to the "?" icon it has access to the manual there.
Also if you start a new game with high tech for all players , select all the fields such as organic, temporal etc in the race for youreself you get all the tech's, then allow access to the tech tree in the game setup.
Start the game with your race and just one other player, deselect the option for the computer to put in other AI's.
With the game started, go to the research area (the beaker) and then to the tech tree.
You will get a look at all the buildings and components that go on the ships. You will also get a level readout of the different tech's.
Hope that this helps!
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April 20th, 2001, 12:38 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Demo user seeks a few pointers
The minister names are somewhat self-explanatory.
eg. "resupply" sends your ships home when they're running outta ammo & fuel, etc.
Global ministers will grab any ship that applies to their job, and do stuff with it.
Individual ministers require you to give your ship orders to obey the minister.
(click on a ship and hit 'y' or the face icon, and individual ministers can now play with the ship)
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April 20th, 2001, 02:29 AM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
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Re: Demo user seeks a few pointers
The red icon that marks a planet without a spaceport also is used to mark a ship that is out of supplies; a similar yellow icon means the ship is running low on supplies.
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