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October 31st, 2003, 12:03 AM
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First Lieutenant
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Join Date: Sep 2003
Location: Bordeaux, France
Posts: 794
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Re: Impartial MASTER LIST of issues/problems
Quote:
Originally posted by st.patrik:
quote: Originally posted by Saber Cherry:
From the list,
"Closing dialogues without having to scroll down or press 'esc'"
...might be a little more clear if rephrased to:
"Standardized mouse interface for closing windows, without scrolling: an "X" in the upper corner."
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Not sure if I agree - especially considering not all people playing this game are playing it on Windows.
I don't think this has much to do with Windows; maybe with preferred (or default) window behaviour being different across platforms, but having an always-available widget to close a popup window seems to me to be a reasonable UI matter.
The game's UI doesn't appear to have any differences across the two Versions that I tried (Windows and Linux x86); conforming to one set of habits will make life slightly harder for fanatics of another set of habits, but this seems minor...
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October 31st, 2003, 12:11 AM
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Sergeant
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Join Date: Oct 2003
Location: Blacksburg, VA, USA
Posts: 274
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Re: Impartial MASTER LIST of issues/problems
Quote:
Originally posted by PhilD:
quote: Originally posted by st.patrik:
quote: Originally posted by Saber Cherry:
From the list,
"Closing dialogues without having to scroll down or press 'esc'"
...might be a little more clear if rephrased to:
"Standardized mouse interface for closing windows, without scrolling: an "X" in the upper corner."
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Not sure if I agree - especially considering not all people playing this game are playing it on Windows.
I don't think this has much to do with Windows; maybe with preferred (or default) window behaviour being different across platforms, but having an always-available widget to close a popup window seems to me to be a reasonable UI matter.
The game's UI doesn't appear to have any differences across the two Versions that I tried (Windows and Linux x86); conforming to one set of habits will make life slightly harder for fanatics of another set of habits, but this seems minor... Although I use Windows, I would be equally happy with a Mac-style close box in the upper left corner. (I don't know where X keeps its standard close-this-window widget - although I assume it does have one).
Actually, by now I'm used to Esc. But it was annoying at first - I was used to right-click! .
__________________
People do not like to be permanently transformed and would probably revolt against masters that tried to curse them with iron bodies.
Pigs, on the other hand, are not bothered, or at least they don't complain.
-- Dominions II spell manual
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October 31st, 2003, 12:46 AM
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Corporal
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Join Date: Oct 2003
Location: Rochester, NY
Posts: 75
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Re: Impartial MASTER LIST of issues/problems
Minor Typo/bug:
The Diseased affliction description says your troop will "loose" hit points each turn, where it should be "lose"
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October 31st, 2003, 01:42 AM
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Second Lieutenant
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Join Date: Sep 2003
Posts: 483
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Re: Impartial MASTER LIST of issues/problems
Spellcasters with nothing to do should stay put and not move around aimlessly to meet an unitmaly death (check the list game bugs thread for explanation...).
We're listing typos now?
- Demon description should say "spells that target undead" instead of "spells that targets undead".
- When scouting provinces, military report says that "the army is composed mainly of hastatus", while for all other units the plural is used. So, princeps (I think this is wrong in the unit description as well, it's called principe or something) - principes, hastatus - hastati, triarius - triarii.
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October 31st, 2003, 05:46 AM
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Major General
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Join Date: Sep 2000
Location: Georgia, USA
Posts: 2,487
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Re: Impartial MASTER LIST of issues/problems
Quote:
Originally posted by st.patrik:
Way to select provinces using keyboard (e.g. entering province #, key to cycle through provinces, etc.)
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You can do this now. Type "#" and then the province's number. The map will zoom to the province as well as selecting it.
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October 31st, 2003, 05:59 AM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
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Re: Impartial MASTER LIST of issues/problems
While you're here, can we get a sticky on this thread?
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October 31st, 2003, 06:58 AM
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Major
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Join Date: Sep 2003
Location: The Forest of Avalon
Posts: 1,162
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Re: Impartial MASTER LIST of issues/problems
Quote:
Originally posted by HJ:
We're listing typos now?
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No we're not. Typos and bugs should go somewhere else I think. This thread is more about what we want the developers to add/change in terms of features.
All: post bugs in the "list game bugs here" thread, which is stickied. That should probably go for typos too.
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