|
|
|
|
 |

April 24th, 2001, 02:26 AM
|
 |
Major General
|
|
Join Date: Sep 2000
Location: Midlothian, Va, USA
Posts: 2,142
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: A 1.35 BUG!!!!!!!
hmmmmm, so far I have not received any errors while actually using my created maps. but I am only 20-30 turns into the first one and only 5-10 turns into the 2d one.
only actual mod I have are a components.txt file and the .wav's from TampaGamer for his sounds mod for 1.35 and a PD mod (allows for PD at start and big PD mounts).
__________________
L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
|

April 24th, 2001, 02:51 AM
|
 |
General
|
|
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
|
|
Re: A 1.35 BUG!!!!!!!
I set autosave for every turn on my 1.35 game, because of all the error reports here, but I haven't gotten any yet running without mods. I haven't tried the Map Editor yet, though. My biggest problem has been that the second empire I encountered was the XiChung.
------------------
Cap'n Q
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
|

April 24th, 2001, 05:13 AM
|
|
Corporal
|
|
Join Date: Dec 2000
Location: Sherman, TX, USA
Posts: 122
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: A 1.35 BUG!!!!!!!
OK I started a new game with NO mods, but using a custom map created with the Map editor. Started Game, saved, no problems. Did one turn saved then played for 20 turns and saved. Attempt to reload saved games gets same error as before.
I agree that I think it is the map editor. have sent save game files along with screen shots of error Messages and custom map to MM.
|

April 24th, 2001, 05:29 AM
|
 |
Major General
|
|
Join Date: Sep 2000
Location: Midlothian, Va, USA
Posts: 2,142
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: A 1.35 BUG!!!!!!!
I have now gone thru something like 50 turns with my large, custom map and no load save game problems...yet...
__________________
L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
|

April 24th, 2001, 05:48 AM
|
|
First Lieutenant
|
|
Join Date: Oct 2000
Location: San Diego, CA, USA
Posts: 731
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: A 1.35 BUG!!!!!!!
Daynarr,
Yes, I am using a custom map, which I'll attach. I am not, however using any mods. My SE4 game itself is totally plain-vanilla
Yes, it is almost certainly related to use of the map editor. But what the heck, I mean, it's a new SE4 toy, of course we're going to play with it until it breaks
Thanks for asking, Daynarr, you're one of the good guys around here.
|

April 24th, 2001, 07:45 AM
|
|
Sergeant
|
|
Join Date: Jan 2001
Location: Brisbane, Queensland, Australia
Posts: 215
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: A 1.35 BUG!!!!!!!
It reads like the more you have mod'ed the game the bigger the errors.
I have been playing two multi-player games by e-mail and a single player game.
The only errors I have so far are with the non-MM empires, all wrong names in default strategies <fixed!>. This only occurs if they are an AI not when a human is playing them.
I have a fairly mode'ed component, settings, and facilties data files, mostly new stuff.
So it looks like that you have to get on to the mod'ers and get them to fix up their mod's for V1.35.
|

April 24th, 2001, 09:53 AM
|
|
Sergeant
|
|
Join Date: Dec 2000
Location: Miami, FL U.S.A.
Posts: 290
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: A 1.35 BUG!!!!!!!
Did you guys give planets/storms/ect. special abilities that aren't found in the normal game? like shield generation to a planet, or anything wierd like that... if so perhaps that's the problem.
|
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|