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November 6th, 2003, 07:59 PM
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Major
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Join Date: Sep 2003
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Re: Question about Ulm and iron faith
Quote:
Originally posted by PDF:
"Worse" ?? You mean "NO magic" ! How are you supposed to win a game with 80% RPs less than any other nation, and not even heavy drain to help your MR, unless it's a solo demo game ?
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And without heavy drain, your best units have only a MR of 9 (BKs) or 10 (templars). Pretty low for such expensive units. Your basic druid will put them to sleep like babies.
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God does not play dice, He plays Dominions Albert von Ulm
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November 6th, 2003, 08:23 PM
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Second Lieutenant
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Re: Question about Ulm and iron faith
Quote:
Originally posted by Pocus:
sure, and I think the MP frequency of these themes will be a good indicator on how they are balanced (or not). Because MP is a very competitive environment, where people make tests before playing.
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Maybe, but it won't measure how fun they are to play.
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November 6th, 2003, 09:07 PM
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Corporal
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Join Date: Dec 2002
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Re: Question about Ulm and iron faith
Actually, I tried Iron Faith and didn't have any problems. I picked an Alchemist with Earth 4, Fire 4, and built a horde of Black Templars. Using my alchy for research allowed me to get some decent equipment for my prophet-priest, who led my Templars in battle. Seemed worth it to me, especially in a game environment that seems to be more undead-heavy than the first one. I notice that most huge armies (i.e. those sporting undead) turn out to be of little substance once the mass banishes kick in.
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November 6th, 2003, 09:12 PM
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Private
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Join Date: Nov 2003
Location: Vegas
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Re: Question about Ulm and iron faith
I still think people are missing the point of the IF theme. To play IF your pretender needs to have really good magic and is going to sit at home for awhile until you get construction level 4. Once you get that turn the pretender into a summoner and have you priest start making research bonus items. While that happening your blessed Knight Templars are going to have insane buffs and be wiping the competition. Playing IF right you should not fear high magic nations and nobody can touch you Knight Templars.
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November 6th, 2003, 09:14 PM
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Lieutenant Colonel
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Join Date: Apr 2003
Location: Nuts-Land, counting them.
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Re: Question about Ulm and iron faith
Quote:
Originally posted by HJ:
quote: Originally posted by Pocus:
sure, and I think the MP frequency of these themes will be a good indicator on how they are balanced (or not). Because MP is a very competitive environment, where people make tests before playing.
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Maybe, but it won't measure how fun they are to play. Having the themes balanced would not remove their 'fun' ie originality, but would open them to MP play where competitivness is always (well, often) a factor considered by players.
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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November 6th, 2003, 09:23 PM
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Second Lieutenant
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Join Date: Sep 2003
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Re: Question about Ulm and iron faith
Quote:
Originally posted by Pocus:
Having the themes balanced would not remove their 'fun' ie originality, but would open them to MP play where competitivness is always (well, often) a factor considered by players.
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That remains to be seen, methinks. As they are now, I like the flavour that they add, which partly stems from their imperfection. Or rather, the tradeoffs on which they are based. I would like to see it stay that way.
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November 6th, 2003, 10:06 PM
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National Security Advisor
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Join Date: Dec 1999
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Re: Question about Ulm and iron faith
Quote:
Originally posted by PDF:
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In the end IF Ulm looks unbalanced to me - or at least worse than standard Ulm, note also that you have to PAY for getting IF theme !
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Iron Faith shows a zero point cost to me.
PvK
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