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November 6th, 2003, 09:23 PM
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Re: Random Events and Balance
Quote:
Originally posted by johan osterman:
Luck scales should tip badluck/goodluck 10% per scale step...
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Thanks for all these clarifications Johan. I forgot to mention my nation had turmoil +3, luck +3, the Restless Worshippers theme and a dominion of 10. Every other scale was left at zero. I did this to maximize the benefits of luck, while avoiding the potential pollution from other non-default scales. I set events to common. No AI, the only opposition came from a similar nation that was left idling. I ran 2 full 40 turns games with this nation, and a 3rd attempt stopped after ~20 turns. I also set magic sites to zero (except in the first game when I forgot to remove a #features 100 in the map file I used).
Despite all this I noticed way more unlucky events than I've been used to in Doms 1. The lost temples and labs all happened in my capital. The plagues and vampire invasion happened in luck +3 provinces. Of course I had more good than bad events, but the nature of the latter was more consequential on average. Therefore I'm left with the feeling that luck +3 is less "safe" in Doms 2 than it was in PPP.
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God does not play dice, He plays Dominions Albert von Ulm
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November 6th, 2003, 10:30 PM
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Lieutenant Colonel
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Re: Random Events and Balance
I ran a quick test on Apoger map (10 provinces held), for 10 turns. Got 5 events, 2 were good, 3 were bad (and one was the infamous rain killing 1/4 of pop).
my scales were Order (turmoil) -3, heat 3, growth 3, productivity 3, luck 3, magic 0
Not very convincing this combo turmoil/luck. Further tests are needed, but either we have stroke of bad luck, or something is buggy.
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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November 6th, 2003, 10:50 PM
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Corporal
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Re: Random Events and Balance
I think the bad events should be toned down a bit... perhaps have the intensity of a bad event linked to luck scale of a province, so a flood might kill 1/5 of the population in a unlucky +3 province and only 1/10 in a lucky +3 province.
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November 6th, 2003, 10:56 PM
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Captain
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Re: Random Events and Balance
Quote:
Originally posted by Nagot Gick Fel:
Therefore I'm left with the feeling that luck +3 is less "safe" in Doms 2 than it was in PPP.
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It is less safe, with 3 luck and flat turmoil you were totally safe from bad luck in dom 1.
[ November 06, 2003, 20:59: Message edited by: johan osterman ]
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November 6th, 2003, 11:05 PM
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General
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Location: Sweden
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Re: Random Events and Balance
I'm not sure if it has been mentioned by Johan, but there are already turn limits on some events. The heroes do not appear before turn 10 (IIRC). Dominion decreasing events do not appear before turn 3 or 5 depending on event (at one time you could die the first turn due to dominion death). There are others as well. 1500 gold is also limited IIRC.
Some of the more destructive events do not have turn limits. This is not always intentional. Feel free to report extreme events and what turn they did appear if you feel that there is a problem. However, there are some events that cannot be restricted in this way unless we are to remake some of the event structre. Most notably on events that can be caused by spells as well as random events.
Events are limited to three events each turn (except heroes) and is linked to the number of provinces you own. Thus luck is not as important if your empire is large, but plays a more prominent role when your empire is young and growing.
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November 6th, 2003, 11:06 PM
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General
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Join Date: Aug 2003
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Re: Random Events and Balance
Quote:
Originally posted by johan osterman:
quote: Originally posted by Nagot Gick Fel:
Therefore I'm left with the feeling that luck +3 is less "safe" in Doms 2 than it was in PPP.
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It is less safe, with 3 luck and flat turmoil you were totally safe from bad luck in dom 1. Almost safe.
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November 7th, 2003, 08:49 AM
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Lieutenant Colonel
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Re: Random Events and Balance
care to post the % chance of getting events, related to your number of provinces (maxxed to 3 then)?
and the relative chance of good/bad events too?
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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