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December 3rd, 2003, 02:00 AM
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Corporal
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Join Date: Sep 2003
Posts: 62
Thanks: 0
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Re: Machaka and their spiders
The hunter spider defense is too low to start with (11), so water won't help much. Air is nice, but managing a good air shielding (40-60%) is kinda expensive if you are trying to have nature nine (extra protection and regeneration does wonders to the ridderless spider.
You have a point about the magic paths, though.
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December 3rd, 2003, 02:39 AM
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Corporal
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Join Date: Nov 2000
Location: Danbury, CT, USA
Posts: 69
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Re: Machaka and their spiders
The spiders are already way too strong, IMHO.
Machaka doesn't really have to build anything but those, and they rip through most opposition.
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December 3rd, 2003, 08:48 AM
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Sergeant
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Join Date: Oct 2003
Posts: 363
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Re: Machaka and their spiders
If you are feeling excessive you could try Earth Mother earth9, nature9. This works well though you lose the occassional rider. For a more aggressive approach try the Lord of the Desert Sun with fire9, nature9.
Cheers
Keir
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December 3rd, 2003, 11:52 AM
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Private
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Join Date: Oct 2003
Location: Rovaniemi, Finland
Posts: 39
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Re: Machaka and their spiders
Hunter spiders got mr5, 'nuff said. They're good for early expansion but will get fudged over by magic later.
__________________
Veni Vidi Visa - I came, I saw, I did some shopping
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December 4th, 2003, 02:59 AM
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Corporal
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Join Date: Sep 2003
Posts: 62
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Re: Machaka and their spiders
Damn! I haven't noticed the low MR. Even with a drain dominion and astral bless bonus their MR is too low to be safe. Another reason to get some riders refills 
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December 3rd, 2003, 06:07 PM
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Major General
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Join Date: Sep 2000
Location: Georgia, USA
Posts: 2,487
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Re: Machaka and their spiders
Being able to reequip the war lobsters, various spiders, and so forth would be a nice addition. Maybe a good mechanic would be to have an unridden "mount" in the province consumed when recruiting that unit type and having a 50% reduction in unit cost for its replacement in exchange.
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