Originally posted by SurvivalistMerc:
I would prefer that the devs change the events to make fortune and misfortune more balanced. Fixed numbers of population lost rather than percentages of highly populated home provinces strike me as better than losing 1/4 your population as can happen now. Sure...you'd miss 2,000 people. But not as much as 7,000-8,000. And the effect would be less devastating.
I see there are lots of ways population will drop for a province. (events/magic)... yet very few ways population can increase.
There should be good events such as:
Settlers Migrating from faraway lands (random number between 1000 - 3000)
or
Sudden Increase in Marriages and babies (+10% increase)
or
Something!
Well, after excessive blood hunting perhaps there could be a chance of extreme bacchanalia so the participants can disqualify themselves from future blood hunts...
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