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January 2nd, 2004, 11:24 PM
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Sergeant
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Join Date: Nov 2003
Location: Berlin
Posts: 300
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Re: Ryan Eye MP Game (thread name changed)
No, your turn was done fine. It's just that meanwhile, I did mine, and thus your turn was hosted.
Just get in and do your second turn. You'll see your actions of turn 1 proceeded. (If not, you get a "Stale Turn" message... this is when you should contact your local game admin if he or you messed up.)
Don't worry, it's all rather foolproof.
__________________
Shut your mouth, it could open your mind! - from Skyclad's On With Their Heads!
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January 3rd, 2004, 02:21 AM
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Second Lieutenant
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Join Date: Nov 2003
Posts: 419
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Re: Ryan Eye MP Game (thread name changed)
I'm glad I did it ok.
When did you guys pick pretenders? I think Gandalf gave me mine, which is a rather neat one. 
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January 3rd, 2004, 03:33 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Ryan Eye MP Game (thread name changed)
Quote:
Originally posted by SurvivalistMerc:
I'm glad I did it ok.
When did you guys pick pretenders? I think Gandalf gave me mine, which is a rather neat one.
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You sure? what usually happens is that when you pick your race the machine automatically sent that god file to the host.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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January 3rd, 2004, 03:55 AM
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Second Lieutenant
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Join Date: Nov 2003
Posts: 419
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Re: Ryan Eye MP Game (thread name changed)
Oh really? Because I thought it would let me create one. I had a really nasty pretender in mind, but one was already there.
I will keep that in mind for future play.
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January 3rd, 2004, 07:51 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Ryan Eye MP Game (thread name changed)
OK it has been verified by Kristoffer that putting both -q and -t commands on a script will cause it to do Quick-host as soon as all turns are in OR process at the time set only if it didnt quickhost since the Last processing.
Im going to change the script running the game now so that both are options. This means that if the game runs 24 hours with someone not doing a turn it will host anyway.
If anyone doesnt like this idea, speak up.
oh yeah Im in California so its midnight PST (Pacific Standard Time)and Im -0800 zulu
[ January 03, 2004, 17:59: Message edited by: Gandalf Parker ]
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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January 4th, 2004, 05:42 AM
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First Lieutenant
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Join Date: Dec 2003
Location: Calgary, Canada
Posts: 762
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Re: Ryan Eye MP Game (thread name changed)
I've got my turn and while the battle shows that I've conquered the indy province, destroying most of their troops and routing the remaining ones, the summary of the battles says I lost it and lost all commanders and few units, and I haven't gotten the province either. Am I missing something? Indy didn't cast anything, they didn't even have any spellcaster there, nor they had any special troops to poison or whatever else. And why the summary of the battle does not match the replay? I am puzzled... Anyway, I've hired mercenaries, so maybe I'm not doomed yet 
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January 4th, 2004, 07:24 AM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
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Re: Ryan Eye MP Game (thread name changed)
MAJOR PROBLEM!!!!
Don't autohost AND quickhost!!!!
Since the game already quickhosted today, the game will autohost in 2 hours, even though most people have not played a second turn today!
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