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January 6th, 2004, 09:37 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Thanked 33 Times in 31 Posts
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Re: Some joy with Mictlan
Not sure what you meant to ask exactly, Cherry. The contracts seem to require blood power 5 and construction research 2, and 80 slaves. The cheapo Mictlani priest is blood 1, but they have several very nice (though initially expensive) other priests with varied powers.
Wow, ok, so if you can just put them on scouts (or even blood one priests) while the pretender churns them out, then you can start as soon as you hit construction 2. Get a Dwarven Hammer at the same time, a good place to blood hunt, and hmm, this could be rather effective.
Quote:
Originally posted by apoger:
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>Those demons or similar generally cost about 5 blood each to summon,
They cost 7.
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I was comparing to the Fiends of Darkness I had been summoning for 5, and they seemed to be pretty equal in strength, though a bit different. Maybe the Devils have an advantage I didn't notice - oh I see, they do - mainly heat and immunity to heat.
PvK
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January 6th, 2004, 01:27 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: Some joy with Mictlan
(edit: I think that) Cherry meant the the one getting the devils does not have to be a blood mage. IIRC the text says something about blood mage writing his name on it, so it might not be clear...
[ January 06, 2004, 11:53: Message edited by: Endoperez ]
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January 6th, 2004, 06:19 PM
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Second Lieutenant
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Join Date: Sep 2003
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Re: Some joy with Mictlan
[quote]Originally posted by General Tacticus:
quote: Originally posted by Keir Maxwell:
Quote:
So at misfortune 2 you have a 5% chance by of getting a hero, by turn 10 10%. If you haven't got one by turn 20 you would feel rather unlucky. Considering how good they are this is worth thinking about.
cheers
Keir
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At misfortune 2, you have about 50% chance of getting your first hero by turn 11, and 90% by turn 20.
Misfortune 1 means 50% by turn 8 and 90% by turn 14
Fortune 0 : 50% by turn 6, 90% by turn 11
Fortune 1 : 50% by turn 5, 90% by turn 10
Fortune 2 : 50% by turn 5, 90% by turn 8
Fortune 3 : 50% by turn 4, 90% by turn 8
Of course, misfortune 3 means no hero. As you can see, going over fortune 0 will give you your heroes only marginally faster (on average). There must be something wrong with these numbers, or I've set some sort of record for unluckiness. In my current SP epic (Oriana all ai at difficult), I took misfortune 2 rather than 3 with the hope of getting heroes. Its now turn 77, and none have shown up. Perhaps order has some effect as well?
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January 6th, 2004, 07:28 PM
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Captain
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Join Date: Oct 2003
Location: Finland
Posts: 883
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Re: Some joy with Mictlan
Quote:
Originally posted by Truper:
There must be something wrong with these numbers, or I've set some sort of record for unluckiness. In my current SP epic (Oriana all ai at difficult), I took misfortune 2 rather than 3 with the hope of getting heroes. Its now turn 77, and none have shown up. Perhaps order has some effect as well?
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I've gotten the same feeling also. Been playing quite a lot with luck3 (MP game playing a nation/theme with enforced turmoil coming up, gotta practice) and by those numbers I think that I'd usually have all three of my national heroes quite soon. Often by turn 30 I've gotten only one, rarely two, never three and on some tries none.
Is it certain that the chance to get heroes is cumulative?
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January 6th, 2004, 07:43 PM
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Second Lieutenant
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Re: Some joy with Mictlan
>Perhaps order has some effect as well?
Of course it does. Order reduces the number of events. With order+3 you won't see many events at all.
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January 6th, 2004, 09:24 PM
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General
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Join Date: Nov 2000
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Re: Some joy with Mictlan
Quote:
Originally posted by apoger:
>Perhaps order has some effect as well?
Of course it does. Order reduces the number of events. With order+3 you won't see many events at all.
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That can't be correct, or I wouldn't almost always be getting R'Lyeh heroes in the first few turns of the game.
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January 6th, 2004, 10:59 PM
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Sergeant
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Join Date: Oct 2003
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Re: Some joy with Mictlan
Quote:
Originally posted by Graeme Dice:
quote: Originally posted by apoger:
>Perhaps order has some effect as well?
Of course it does. Order reduces the number of events. With order+3 you won't see many events at all.
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That can't be correct, or I wouldn't almost always be getting R'Lyeh heroes in the first few turns of the game. My understanding is that your chance of getting a national hero is not affected by order. On the whole I seem to have got hero's very fast playing luck (2 by turn 10 is not uncommen). Otherwise i mostly play misfortune3 so I don't get them.
PvK the Dwarven hammer is con4 and you also have to get the earth gems. I gave an Abysian contracts race a whirl Last night and never found any earth gems with my earth9 fire4 Scorpian King so didn't get to make the hammer. Once I gave up looking I did massacre everything in sight making the whole blood thing redundant again.
Cheers
Keir
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