Originally posted by NTJedi: My personal opinion is that the defending party should not be fleeing just because the number of x turns have passed.
To have lost a territory you were defending just because x amount of turns have passed and a paralyzed attack unit could not flee seems like a flaw.
The paralyzed unit should live but be pushed back to another territory.
I think it's the other way, at least in Dom 1. After a certain number of turns, the attacker automatically rout and all remaining units (because of being immobile of unconscious) are assumed to be eliminated! It is a major handicap to the attacker.