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January 16th, 2004, 10:48 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
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Re: I have a question about Satyrs
Lance absorbers, perhaps? Or fodder for Haunted Forest, Life After Death, Carrion Reanimation, Soul Drain, or the Ankh? 
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Are we insane yet? Are we insane yet? Aiiieeeeee...
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January 16th, 2004, 11:07 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
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Re: I have a question about Satyrs
Quote:
The 3 basic 10 gold satyrs all suck. The one with javelins is better than the other two, but I would never build them, except possibly during early expansion where Javelins can be very effective.
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Yes I agree...
the satyrs do suck.
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There can be only one.
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January 16th, 2004, 11:10 PM
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Corporal
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Join Date: Dec 2003
Location: Land of the Setting Sun
Posts: 195
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Re: I have a question about Satyrs
More patrollers? I dunno, I'm never quite happy unless I've spent every Last resource point
~Aldin
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He either fears his fate too much, Or his deserts are small,
That dares not put it to the touch To gain or lose it all
~James Graham
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January 17th, 2004, 12:04 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Re: I have a question about Satyrs
Oftentimes cannon fodder is very useful.
Or, if places in the rear with Hold and Attack, they can arrive when the enemy has a bunch of fatigue, but they are fresh, and so suddenly can compete with better units. Numbers help.
I've even done some good damage with Mictlani slaves (!!) ... when they arrive at just the right time. Actually, I have quite a few elite-2 Mictlani slaves (which still stink worse than Satyrs, but it's interesting). They always serve to at least distract the enemy for a while, and when then usually run away, the survivers end up getting to be experienced.
PvK
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January 17th, 2004, 12:12 AM
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Corporal
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Join Date: Dec 2003
Location: Land of the Setting Sun
Posts: 195
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Re: I have a question about Satyrs
Quote:
Originally posted by PvK:
Or, if places in the rear with Hold and Attack, they can arrive when the enemy has a bunch of fatigue, but they are fresh, and so suddenly can compete with better units.
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Excellent! Another arrow for the quiver. What a brilliant way to mix things up.
~Aldin
[ January 16, 2004, 22:13: Message edited by: aldin ]
__________________
He either fears his fate too much, Or his deserts are small,
That dares not put it to the touch To gain or lose it all
~James Graham
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January 17th, 2004, 12:12 AM
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Corporal
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Join Date: Dec 2003
Location: Land of the Setting Sun
Posts: 195
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Re: I have a question about Satyrs
Feh! Apparently hitting Enter while selecting an icon = POST
[ January 16, 2004, 22:13: Message edited by: aldin ]
__________________
He either fears his fate too much, Or his deserts are small,
That dares not put it to the touch To gain or lose it all
~James Graham
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January 17th, 2004, 07:14 AM
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Major General
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Join Date: Nov 2000
Location: 500km from Ulm
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Re: I have a question about Satyrs
Sartyr = Suck
Sartyr + Maenads + (Mass)Protection = impressive, but ultra-cheap force
I agree about type1, though - it's absolutly useless, even for patrolling, as you'll use Harpies for that.
A.
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As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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