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January 17th, 2004, 06:45 PM
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Shrapnel Fanatic
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Re: dom 2 dedicated server proggie?
I asked for about the same as you did but a linux Version. The tcpip thing is too big to run a bunch of copies of. I was hoping for a standalone with all the game-part stripped out which would just handle the password/upload/download stuff. They didnt like mine but most of the answer was around not wanting to maintain more than one program at this time.
Ive been meaning to play with bringing the game up on a port but not telling it a game. Seeing how much of the menu can be used that way (such as choosing from multiple games)
Ive been messing around with a web-based game manager idea. Seems like all the pieces are ironed out for a system where each game would have its own mailbox/web-space. The webspace could support turn pickup and dropoff and passwords. That way the processing could all be done by "host-and-quit" which means you could run hundreds of games as long as you processed each one at different times
[ January 17, 2004, 16:46: Message edited by: Gandalf Parker ]
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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January 18th, 2004, 04:12 AM
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Re: dom 2 dedicated server proggie?
AH! does dom support that then? like Stars! perhaps? I used to have some fair scripts for that lol... but that was years and several HD's ago :/ i.e. can you host from the command line (on windows too or just linux?) if you can host from command line then making my own front-end probably wouldn't be all that painful... Would force people to send the file manually however. but running an FTP is no hardship.
Any information on hosting via command line would be greatly appreciated  (if it's in the manual I guess I'll just wait til my spiffy new copy arrives whenever they get more in hehe.)
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January 18th, 2004, 05:33 AM
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Shrapnel Fanatic
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Re: dom 2 dedicated server proggie?
Theres a file in the doc directory covering the command line switches. And a number of threads on it also. Yes there are excellent options for non-interactive processing.
As someone else pointed out it should be fairly easy to create something like a PHP form that will pick up game files. And if the turns are tossed into a web directory they could easily be clicked for download with a browser.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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January 18th, 2004, 05:37 PM
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Re: dom 2 dedicated server proggie?
I know nothing about HTML or anything related to it  I'm still stuck in the prehistory of programming lol. Not really I use VB 6 (got .NET but not sure I want to install it after the horror stories.) so I only do casual coding for personal or friendly use. I'm sure I have a web server somewhere since it seems to come with so many windows packages anymore.
BTW my ISP provides NO webspace just a nice ADSL feed... 512k/512k (seperate BW up and down so uploads barely affect downloads except for ack's)
basically with VB it's a nobrainer to make a frontend really. any 5-year old today could probably do it lol. Sadly I've neglected my skills for a very long time and the only way I could have the program handle transfers directly would be to make a client/server style app since I don't know how to emulate standard protocols.
hehe probably should get a friend to do it in java 
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January 18th, 2004, 06:12 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: dom 2 dedicated server proggie?
Well Ive been doing alot with maps and things and Im using YABasic, a text basic with no GUI (graphic/nousy interface). I use that because it runs on both Linux and Windows. Ive posted my codes before. It would run in your VB tho yours wont run in mine.
I havent really done anything yet along the line of a game server. I have a grasp on its parts, I just havent done it.
I dont think Id want to run a web server on a windows machine but if you do develp something then a server can be found for you. Mine for Linux or Shrapnels for Windows.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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January 18th, 2004, 11:40 PM
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Major General
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Join Date: Nov 2000
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Re: dom 2 dedicated server proggie?
Hey Gandalf, why not use XBasic .. runs on Linux and Windows and come with GUI support and -builder all inclusive .. for free, o.c. .
Have it on my machine, but never could convince myself not to play DOM or work on maps but to get into programming again
A.
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As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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January 19th, 2004, 12:13 AM
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Join Date: Aug 2003
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Re: dom 2 dedicated server proggie?
Quote:
Originally posted by Arralen:
Have it on my machine, but never could convince myself not to play DOM or work on maps but to get into programming again
A.
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Hmm, perhaps we should make a bad-patch that makes the game bad enough that you would return to your duties and make us some server tools and new maps 
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